Wincon
Mid · 28 games

Zeri

Mid · 1% of games Bot · 95%Jungle · 2%Top · 2%

On average ahead of the lane opponent at 15 minutes (+11 gold).

Win rate
57.1%
±18.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.2%
Games
28
ranked solo/duo

Zeri mid wins 57.1% of 28 ranked games. Most players finish Yun Tal Wildarrows first, at about 12:00.

The build at a glance

What most Zeri players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Berserker's Greaves 8:18 · 54% of games
Item 1 Yun Tal Wildarrows 11:56 · 72% · 18 games
Item 2 Runaan's Hurricane 18:03 · 100% · 17 games
Item 3 · late game Infinity Edge 22:36 · 8 of 17 games
Runes
Lethal Tempo · Precision + Sorcery 14% of games · 25% wins All runes →
Start
Doran's Bow + Health Potion 79% of games · 64% wins Other starts →
Spells
Exhaust + Flash 32% of games · 78% wins Other spells →
Skill order
Spark SurgeE Burst FireQ Ultrashock LaserW
Max Spark Surge first 64% of games · 56% wins Skill orders →
When Zeri wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 38% wins over 8 games 38% Games that ended at 25–30′: 67% wins over 6 games 67% Games that ended at 30–35′: 89% wins over 9 games 89% 0′5′10′15′20′25′30′35′40′45′
Berserker's Greaves Yun Tal Wildarrows Runaan's Hurricane Infinity Edge
Ends before 25′38% wins29% of games · 8
Lasts 25′ or more80% wins54% of games · 15
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Zeri games

First Baron: 82% against 41%

Win rate when the team took it firstwhen it didn't Gap
First Baron 41% 82% +41
First tower 47% 69% +23
First Voidgrubs 50% 64% +14
Rift Herald 57% 57% ±0
First dragon 61% 50% −11
First blood 73% 47% −26

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Zeri plays

More multikills, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More multikills a game1.39 against 0.74 · +88%
Fewer control wards a game0.29 against 0.98 · −70%
More damage to towers9885 against 6826 · +45%
More deaths a game6.7 against 5.5 · +22%
More time spent dead7.2s against 6.0s a minute · +20%

About average: kill participation, vision, damage, share of team damage.