Wincon
Mid · 44 games

DariusMid build & runes

Mid · 1% of games Jungle · 13%Top · 85%

On average ahead of the lane opponent at 15 minutes (+115 gold).

Win rate
56.8%
±14.6 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 7.3%
Games
44
ranked solo/duo

Darius mid wins 56.8% of 44 ranked games. Most players finish Youmuu's Ghostblade first, at about 11:48.

The build at a glance

What most Darius players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Mercury's Treads 8:00 · 48% of games
Item 1 Youmuu's Ghostblade 11:40 · 66% · 27 games
Item 2 · late game Dead Man's Plate 19:36 · 9 of 37 games
Item 3 · late game Death's Dance 25:12 · 7 of 27 games
Runes
Stormraider's Surge · Sorcery + Precision 30% of games · 69% wins All runes →
Start
Doran's Shield + Health Potion 45% of games · 50% wins Other starts →
Spells
Flash + Ghost 50% of games · 55% wins Other spells →
Skill order
DecimateQ ApprehendE Crippling StrikeW
Max Decimate first 98% of games · 56% wins Skill orders →
When Darius wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 100% wins over 5 games 100% Games that ended at 20–25′: 45% wins over 11 games 45% Games that ended at 25–30′: 57% wins over 14 games 57% Games that ended at 30–35′: 67% wins over 9 games 67% 0′5′10′15′20′25′30′35′40′45′
Mercury's Treads Youmuu's Ghostblade Dead Man's Plate Death's Dance
Ends before 25′63% wins36% of games · 16
Lasts 25′ or more61% wins52% of games · 23
Lanes

No clear counters yet

Points above or below Darius's own win rate (56.8%). Every opponent, minute by minute →
What wins Darius games

First Baron: 83% against 38%

Win rate when the team took it firstwhen it didn't Gap
First Baron 38% 83% +45
First dragon 40% 71% +31
First Voidgrubs 48% 67% +19
First blood 52% 62% +10
First tower 52% 62% +10
Rift Herald 58% 56% −2

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Darius plays

Fewer control wards, more multikills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.36 against 0.98 · −63%
More multikills a game1.05 against 0.74 · +42%
More damage to towers9372 against 6831 · +37%
More solo kills a game2.4 against 1.9 · +30%
Fewer assists a game4.8 against 6.2 · −22%

About average: gold, minions.