Wincon
Jungle · 33 games

DravenJungle build & runes

Jungle · 1% of games Bot · 94%Top · 4%Mid · 2%

On average ahead of the lane opponent at 15 minutes (+688 gold).

Win rate
39.4%
±16.7 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 29.5%
Games
33
ranked solo/duo

Draven jungle wins 39.4% of 33 ranked games. Most players finish Hubris first, at about 9:06.

The build at a glance

What most Draven players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Hubris 9:35 · 61% · 19 games
Item 2 The Collector 15:26 · 100% · 15 games
Boots Berserker's Greaves 11:54 · 30% of games
Item 3 · late game Lord Dominik's Regards 21:30 · 15 of 26 games
Item 4 · late game Infinity Edge 26:18 · 5 of 15 games
Runes
Lethal Tempo · Precision + Sorcery 15% of games · 40% wins All runes →
Start
Scorchclaw Pup + Health Potion 64% of games · 48% wins Other starts →
Spells
Flash + Smite 91% of games · 40% wins Other spells →
Skill order
Spinning AxeQ Blood RushW Stand AsideE
Max Spinning Axe first 100% of games · 39% wins Skill orders →
When Draven wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 33% wins over 9 games 33% Games that ended at 25–30′: 36% wins over 11 games 36% 0′5′10′15′20′25′30′35′40′45′
Hubris The Collector Berserker's Greaves Lord Dominik's Regards Infinity Edge
Ends before 25′33% wins27% of games · 9
Lasts 25′ or more36% wins33% of games · 11
Enemy junglers

No clear counters yet

Points above or below Draven's own win rate (39.4%). Every opponent, minute by minute →
What wins Draven games

First Baron: 67% against 24%

Win rate when the team took it firstwhen it didn't Gap
First Baron 24% 67% +43
First tower 27% 64% +36
Rift Herald 29% 58% +30
First dragon 25% 53% +28
First Voidgrubs 36% 45% +9
First blood 36% 41% +5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Draven plays

Fewer control wards, more damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game0.58 against 1.96 · −70%
More damage to towers3502 against 2314 · +51%
More deaths a game7.2 against 5.3 · +35%
More multikills a game1.09 against 0.82 · +33%
More time spent dead7.4s against 5.6s a minute · +30%

About average: kill participation, minions.