Wincon
Mid · 41 games

EliseMid build & runes

On average ahead of the lane opponent at 15 minutes (+230 gold).

Win rate
56.1%
±15.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 4.3%
Games
41
ranked solo/duo

Elise mid wins 56.1% of 41 ranked games. Most players finish Lich Bane first, at about 10:54.

The build at a glance

What most Elise players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Lich Bane 11:06 · 79% · 27 games
Boots Sorcerer's Shoes 11:06 · 66% of games
Item 2 Shadowflame 18:50 · 100% · 20 games
Item 3 · late game Rabadon's Deathcap 23:06 · 7 of 23 games
Item 4 · late game Zhonya's Hourglass 28:48 · 4 of 12 games
Runes
Electrocute · Domination + Precision 24% of games · 50% wins All runes →
Start
Doran's Ring + Health Potion 90% of games · 57% wins Other starts →
Spells
Flash + Ignite 95% of games · 56% wins Other spells →
Skill order
Neurotoxin / Venomous BiteQ Volatile Spiderling / Skittering FrenzyW Cocoon / RappelE
Max Neurotoxin / Venomous Bite first 95% of games · 54% wins Skill orders →
When Elise wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 78% wins over 9 games 78% Games that ended at 25–30′: 46% wins over 13 games 46% Games that ended at 30–35′: 67% wins over 6 games 67% Games that ended at 35–40′: 63% wins over 8 games 63% 0′5′10′15′20′25′30′35′40′45′
Lich Bane Sorcerer's Shoes Shadowflame Rabadon's Deathcap Zhonya's Hourglass
Ends before 25′78% wins22% of games · 9
Lasts 25′ or more56% wins66% of games · 27
Lanes

No clear counters yet

Points above or below Elise's own win rate (56.1%). Every opponent, minute by minute →
What wins Elise games

First Baron: 83% against 35%

Win rate when the team took it firstwhen it didn't Gap
First Baron 35% 83% +49
First Voidgrubs 52% 63% +11
First tower 54% 59% +5
First dragon 54% 59% +5
Rift Herald 54% 59% +5
First blood 58% 55% −3

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Elise plays

More solo kills, more damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More solo kills a game3.4 against 1.9 · +85%
More damage to towers10013 against 6831 · +47%
More vision a minute0.93 against 0.75 · +24%
Fewer control wards a game0.80 against 0.98 · −18%
Fewer minions a minute6.2 against 7.5 · −17%

About average: multikills, gold, assists.