Wincon
Top · 37 games · EUW

Ahri

Top · 5% of games Mid · 92%

On average ahead of the lane opponent at 15 minutes (+81 gold).

Win rate
56.8%
±16.0 · role avg 50.0%
Tier
B
#22 of 76
Pick rate
0.6%
ban 2.5%
Games
37
ranked solo/duo

Ahri top wins 56.8% of 37 ranked games in EUW, rank 22 of 76 top champions (tier B). Most players finish Malignance first, at about 11:48.

The build at a glance

What most Ahri players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 10:00 · 68% of games
Item 1 Malignance 12:25 · 51% · 19 games
Item 2 Lich Bane 20:24 · 77% · 10 games
Item 3 · late game Rabadon's Deathcap 23:30 · 8 of 19 games
Item 4 · late game Cryptbloom 28:30 · 3 of 8 games
Runes
Deathfire Touch · Sorcery + Domination 19% of games · 71% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 57% wins Other starts →
Spells
Flash + Ignite 57% of games · 48% wins Other spells →
Skill order
Orb of DeceptionQ Fox-FireW CharmE
Max Orb of Deception first 92% of games · 59% wins Skill orders →
When Ahri wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 10 games 50% Games that ended at 25–30′: 64% wins over 11 games 64% Games that ended at 30–35′: 50% wins over 10 games 50% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Malignance Lich Bane Rabadon's Deathcap Cryptbloom
Ends before 25′50% wins27% of games · 10
Lasts 25′ or more57% wins57% of games · 21
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Ahri games

First Baron: 93% against 32%

Win rate when the team took it firstwhen it didn't Gap
First Baron 32% 93% +62
First tower 28% 84% +56
First dragon 29% 80% +51
Rift Herald 54% 64% +10
First blood 53% 61% +8
First Voidgrubs 59% 55% −4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Ahri plays

More multikills, more control wards

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More multikills a game0.68 against 0.42 · +62%
More control wards a game0.70 against 0.47 · +49%
More assists a game6.3 against 5.4 · +18%
Fewer deaths a game4.9 against 5.8 · −16%
Less time spent dead5.6s against 6.6s a minute · −16%

About average: gold.