Wincon
Support · 507 games · EUW

Alistar

Support · 100% of games

Strongest when games end at 15–20 minutes (55%). On average behind the lane opponent at 15 minutes (−238 gold), and still wins 50%.

Win rate
50.3%
±4.4 · role avg 50.0%
Tier
B
#24 of 48
Pick rate
7.8%
ban 3.7%
Games
507
ranked solo/duo

Alistar support wins 50.3% of 507 ranked games in EUW, rank 24 of 48 support champions (tier B). Most players finish Zeke's Convergence first, at about 13:54.

The build at a glance

What most Alistar players run

Each item: the most common choice, following the ones before it.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 8:42 · 57% of games
Item 1 Zeke's Convergence 13:48 · 55% · 269 games
Item 2 Knight's Vow 22:33 · 48% · 94 games
Item 3 Locket of the Iron Solari 28:18 · 63% · 17 games
Runes
Unsealed Spellbook · Inspiration + Sorcery 20% of games · 58% wins All runes →
Start
Health Potion 99% of games · 50% wins Other starts →
Spells
Flash + Heal 67% of games · 50% wins Other spells →
Skill order
PulverizeQ HeadbuttW TrampleE
Max Pulverize first 90% of games · 50% wins Skill orders →
When Alistar wins

Best when games end at 15–20′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 55% wins over 67 games 55% Games that ended at 20–25′: 45% wins over 134 games 45% Games that ended at 25–30′: 51% wins over 162 games 51% Games that ended at 30–35′: 52% wins over 98 games 52% Games that ended at 35–40′: 46% wins over 35 games 46% Games that ended at 40–45′: 75% wins over 8 games 75% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Zeke's Convergence Knight's Vow Locket of the Iron Solari
Ends before 25′48% wins40% of games · 201
Lasts 25′ or more51% wins60% of games · 303
Lanes

Watch out for Senna, Rakan

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Alistar games

First Baron: 77% against 32%

Win rate when the team took it firstwhen it didn't Gap
First Baron 32% 77% +45
First tower 32% 72% +39
First dragon 38% 65% +27
Rift Herald 39% 65% +26
First blood 43% 57% +15
First Voidgrubs 47% 54% +7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Alistar plays

Fewer multikills, less damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.02 against 0.09 · −78%
Less damage to towers565 against 1331 · −58%
Fewer solo kills a game0.1 against 0.2 · −43%
Less damage a minute263 against 368 · −28%
Less share of team damage8% against 10% · −26%

About average: assists, deaths, kill participation, vision, time spent dead.