Wincon
Support · 1,302 games · KR

Alistar

Support · 100% of games

Strongest when games end at 35–40 minutes (61%). On average behind the lane opponent at 15 minutes (−191 gold), and still wins 55%.

Win rate
54.5%
±2.7 · role avg 50.0%
Tier
S+
#1 of 58
Pick rate
12.6%
ban 5.2%
Games
1,302
ranked solo/duo

Alistar support wins 54.5% of 1,302 ranked games in KR, rank 1 of 58 support champions (tier S+). Most players finish Zeke's Convergence first, at about 14:06.

The build at a glance

What most Alistar players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 8:30 · 55% of games
Item 1 Zeke's Convergence 14:10 · 52% · 630 games
Item 2 Knight's Vow 22:45 · 48% · 176 games
Item 3 Locket of the Iron Solari 29:36 · 46% · 21 games
Item 4 · late game Bandlepipes 37:30 · 5 of 9 games
Runes
Unsealed Spellbook · Inspiration + Sorcery 27% of games · 53% wins All runes →
Start
Health Potion 98% of games · 55% wins Other starts →
Spells
Flash + Heal 85% of games · 55% wins Other spells →
Skill order
PulverizeQ HeadbuttW TrampleE
Max Pulverize first 94% of games · 54% wins Skill orders →
When Alistar wins

Best when games end at 35–40′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 10–15′: 83% wins over 6 games 83% Games that ended at 15–20′: 55% wins over 350 games 55% Games that ended at 20–25′: 55% wins over 320 games 55% Games that ended at 25–30′: 53% wins over 352 games 53% Games that ended at 30–35′: 55% wins over 216 games 55% Games that ended at 35–40′: 61% wins over 44 games 61% Games that ended at 40–45′: 56% wins over 9 games 56% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Zeke's Convergence Knight's Vow Locket of the Iron Solari Bandlepipes
Ends before 25′55% wins52% of games · 676
Lasts 25′ or more54% wins48% of games · 621
Lanes

Watch out for Blitzcrank, Swain, Bard

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Alistar games

First tower: 77% against 31%

Win rate when the team took it firstwhen it didn't Gap
First tower 31% 77% +45
First Baron 39% 83% +44
Rift Herald 41% 74% +33
First dragon 42% 69% +27
First blood 48% 61% +12
First Voidgrubs 49% 60% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Alistar plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.02 against 0.08 · −75%
Fewer solo kills a game0.1 against 0.2 · −55%
Less damage to towers527 against 1053 · −50%
Less damage a minute239 against 353 · −32%
Less share of team damage7% against 10% · −31%

About average: control wards, vision, kill participation.