Wincon
Top · 22 games · EUW

Aurelion Sol

Top · 6% of games Mid · 41%Bot · 49%

On average behind the lane opponent at 15 minutes (−1008 gold), and still wins 55%.

Win rate
54.5%
±20.8 · role avg 50.0%
Tier
B
#40 of 87
Pick rate
0.2%
ban 0.6%
Games
22
ranked solo/duo

Aurelion Sol top wins 54.5% of 22 ranked games in EUW, rank 40 of 87 top champions (tier B). Most players finish Rylai's Crystal Scepter first, at about 11:42.

The build at a glance

What most Aurelion Sol players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Rylai's Crystal Scepter 11:28 · 80% · 16 games
Item 2 Liandry's Torment 19:32 · 100% · 13 games
Boots Sorcerer's Shoes 18:18 · 55% of games
Item 3 · late game Bloodletter's Curse 27:54 · 7 of 16 games
Runes
Arcane Comet · Sorcery + Precision 23% of games · 60% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 55% wins Other starts →
Spells
Flash + Teleport 64% of games · 57% wins Other spells →
Skill order
Breath of LightQ Astral FlightW SingularityE
Max Breath of Light first 86% of games · 58% wins Skill orders →
When Aurelion Sol wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 71% wins over 7 games 71% Games that ended at 30–35′: 71% wins over 7 games 71% 0′5′10′15′20′25′30′35′40′45′
Rylai's Crystal Scepter Liandry's Torment Sorcerer's Shoes Bloodletter's Curse
Lasts 25′ or more71% wins64% of games · 14
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Aurelion Sol games

First dragon: 82% against 27%

Win rate when the team took it firstwhen it didn't Gap
First dragon 27% 82% +55
First tower 36% 88% +52
Rift Herald 40% 86% +46
First Baron 42% 70% +28
First blood 46% 67% +21
First Voidgrubs 58% 50% −8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Aurelion Sol plays

More control wards, more multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game1.00 against 0.42 · +138%
More multikills a game0.77 against 0.42 · +83%
Less damage to towers3611 against 8717 · −59%
Fewer solo kills a game0.9 against 2.2 · −57%
More assists a game8.3 against 5.3 · +55%

About average: gold, deaths, minions, vision.