Wincon
Mid · 29 games · EUW

Camille

Mid · 3% of games Top · 82%Support · 15%

On average behind the lane opponent at 15 minutes (−663 gold).

Win rate
48.3%
±18.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.3%
ban 3.5%
Games
29
ranked solo/duo

Camille mid wins 48.3% of 29 ranked games in EUW. Most players finish Trinity Force first, at about 10:36.

The build at a glance

What most Camille players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 11:03 · 100% · 26 games
Boots Mercury's Treads 13:42 · 59% of games
Item 2 Ravenous Hydra 20:15 · 100% · 25 games
Item 3 · late game Death's Dance 25:48 · 9 of 15 games
Runes
Grasp of the Undying · Resolve + Inspiration 62% of games · 61% wins All runes →
Start
Doran's Shield + Health Potion 66% of games · 53% wins Other starts →
Spells
Flash + Ignite 93% of games · 48% wins Other spells →
Skill order
Precision ProtocolQ HookshotE Tactical SweepW
Max Precision Protocol first 93% of games · 48% wins Skill orders →
When Camille wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 57% wins over 14 games 57% Games that ended at 30–35′: 43% wins over 7 games 43% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Mercury's Treads Ravenous Hydra Death's Dance
Lasts 25′ or more52% wins72% of games · 21
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Camille games

Rift Herald: 71% against 17%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 17% 71% +54
First Baron 21% 73% +52
First tower 29% 67% +38
First dragon 33% 64% +31
First Voidgrubs 38% 56% +18
First blood 56% 36% −19

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Camille plays

More control wards, more damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More control wards a game1.59 against 0.61 · +161%
More damage to towers10474 against 7182 · +46%
Fewer multikills a game0.55 against 0.78 · −29%

About average: share of team damage, assists, gold.