Wincon
Top · 33 games · EUW

Fiddlesticks

Top · 21% of games Jungle · 70%

On average behind the lane opponent at 15 minutes (−664 gold).

Win rate
45.5%
±17.0 · role avg 50.0%
Tier
C
#51 of 76
Pick rate
0.5%
ban 1.4%
Games
33
ranked solo/duo

Fiddlesticks top wins 45.5% of 33 ranked games in EUW, rank 51 of 76 top champions (tier C). Most players finish Liandry's Torment first, at about 12:54.

The build at a glance

What most Fiddlesticks players run

Each item: the most common choice, following the ones before it.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 13:36 · 90% · 26 games
Boots Sorcerer's Shoes 15:30 · 70% of games
Item 2 Zhonya's Hourglass 22:54 · 100% · 14 games
Runes
Arcane Comet · Sorcery + Precision 73% of games · 46% wins All runes →
Start
Doran's Ring + Health Potion 94% of games · 45% wins Other starts →
Spells
Flash + Ignite 100% of games · 45% wins Other spells →
Skill order
Bountiful HarvestW TerrifyQ ReapE
Max Bountiful Harvest first 97% of games · 44% wins Skill orders →
When Fiddlesticks wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 0% wins over 7 games 0% Games that ended at 25–30′: 64% wins over 14 games 64% Games that ended at 30–35′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Sorcerer's Shoes Zhonya's Hourglass
Ends before 25′0% wins21% of games · 7
Lasts 25′ or more63% wins58% of games · 19
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Fiddlesticks games

First Baron: 75% against 18%

Win rate when the team took it firstwhen it didn't Gap
First Baron 18% 75% +57
Rift Herald 25% 77% +52
First tower 26% 71% +45
First Voidgrubs 28% 67% +39
First blood 38% 53% +15
First dragon 53% 39% −14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Fiddlesticks plays

More vision, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More vision a minute1.68 against 0.81 · +107%
Less damage to towers4193 against 8624 · −51%
Fewer multikills a game0.21 against 0.42 · −50%
More assists a game6.8 against 5.4 · +27%
Fewer control wards a game0.36 against 0.47 · −23%

About average: share of team damage, damage, kill participation.