Wincon
Top · 22 games · NA

Fiddlesticks

Top · 10% of games Jungle · 75%Support · 11%

On average behind the lane opponent at 15 minutes (−735 gold).

Win rate
36.4%
±20.1 · role avg 50.0%
Tier
D
#67 of 77
Pick rate
0.4%
ban 4.0%
Games
22
ranked solo/duo

Fiddlesticks top wins 36.4% of 22 ranked games in NA, rank 67 of 77 top champions (tier D). Most players finish Liandry's Torment first, at about 13:12.

The build at a glance

What most Fiddlesticks players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Liandry's Torment 13:12 · 7 of 20 games
Boots Sorcerer's Shoes 15:48 · 64% of games
Item 2 · late game Bloodletter's Curse 23:48 · 3 of 13 games
Runes
Arcane Comet · Sorcery + Domination 18% of games · 25% wins All runes →
Start
Doran's Ring + Health Potion 77% of games · 35% wins Other starts →
Spells
Flash + Ignite 59% of games · 46% wins Other spells →
Skill order
Bountiful HarvestW TerrifyQ ReapE
Max Bountiful Harvest first 91% of games · 40% wins Skill orders →
When Fiddlesticks wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 38% wins over 8 games 38% Games that ended at 30–35′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Sorcerer's Shoes Bloodletter's Curse
Lasts 25′ or more46% wins59% of games · 13
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Fiddlesticks games

First tower: 63% against 21%

Win rate when the team took it firstwhen it didn't Gap
First tower 21% 63% +41
First dragon 21% 63% +41
Rift Herald 21% 63% +41
First blood 20% 50% +30
First Voidgrubs 60% 17% −43

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Fiddlesticks plays

More control wards, more vision

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game1.50 against 0.45 · +233%
More vision a minute1.61 against 0.81 · +99%
Less damage to towers3579 against 8625 · −59%
Fewer multikills a game0.23 against 0.42 · −45%
Fewer solo kills a game1.4 against 2.1 · −35%

About average: kill participation.