Wincon
Top · 91 games · EUW

Illaoi

Top · 94% of games

Strongest when games end at 20–25 minutes (47%). On average ahead of the lane opponent at 15 minutes (+415 gold).

Win rate
44.0%
±10.2 · role avg 50.0%
Tier
D
#67 of 76
Pick rate
1.4%
ban 0.5%
Games
91
ranked solo/duo

Illaoi top wins 44.0% of 91 ranked games in EUW, rank 67 of 76 top champions (tier D). Most players finish Black Cleaver first, at about 11:30.

The build at a glance

What most Illaoi players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Black Cleaver 11:25 · 58% · 47 games
Boots Mercury's Treads 15:48 · 45% of games
Item 2 Sterak's Gage 19:17 · 57% · 21 games
Item 3 · late game Death's Dance 22:24 · 13 of 53 games
Item 4 · late game Randuin's Omen 26:48 · 5 of 22 games
Runes
Grasp of the Undying · Resolve + Precision 40% of games · 47% wins All runes →
Start
Doran's Blade + Health Potion 59% of games · 46% wins Other starts →
Spells
Exhaust + Flash 47% of games · 47% wins Other spells →
Skill order
Test of SpiritE Tentacle SmashQ Harsh LessonW
Max Test of Spirit first 48% of games · 45% wins Skill orders →
When Illaoi wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 29% wins over 7 games 29% Games that ended at 20–25′: 47% wins over 30 games 47% Games that ended at 25–30′: 52% wins over 29 games 52% Games that ended at 30–35′: 42% wins over 12 games 42% Games that ended at 35–40′: 43% wins over 7 games 43% Games that ended at 40–45′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Black Cleaver Mercury's Treads Sterak's Gage Death's Dance Randuin's Omen
Ends before 25′43% wins41% of games · 37
Lasts 25′ or more45% wins58% of games · 53
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Illaoi games

First Baron: 82% against 15%

Win rate when the team took it firstwhen it didn't Gap
First Baron 15% 82% +67
First tower 12% 63% +51
Rift Herald 28% 73% +45
First dragon 32% 55% +24
First blood 35% 53% +19
First Voidgrubs 40% 47% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Illaoi plays

Fewer control wards, fewer assists

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.18 against 0.47 · −62%
Fewer assists a game3.6 against 5.4 · −33%
More damage to towers11229 against 8624 · +30%
Fewer multikills a game0.31 against 0.42 · −26%
More damage a minute959 against 792 · +21%

About average: gold.