Wincon
Jungle · 573 games · EUW

Jarvan IV

Jungle · 97% of games

Strongest when games end at 35–40 minutes (53%). On average behind the lane opponent at 15 minutes (−58 gold).

Win rate
48.9%
±4.1 · role avg 50.0%
Tier
C
#47 of 65
Pick rate
8.8%
ban 1.8%
Games
573
ranked solo/duo

Jarvan IV jungle wins 48.9% of 573 ranked games in EUW, rank 47 of 65 jungle champions (tier C). Most players finish Profane Hydra first, at about 9:30.

The build at a glance

What most Jarvan IV players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Profane Hydra 9:28 · 58% · 326 games
Item 2 Voltaic Cyclosword 16:07 · 60% · 183 games
Boots Plated Steelcaps 16:12 · 34% of games
Item 3 Death's Dance 22:23 · 33% · 45 games
Item 4 · late game Guardian Angel 28:36 · 21 of 181 games
Item 5 · late game Maw of Malmortius 30:30 · 6 of 57 games
Runes
Conqueror · Precision + Inspiration 44% of games · 48% wins All runes →
Start
Scorchclaw Pup 54% of games · 49% wins Other starts →
Spells
Flash + Smite 100% of games · 49% wins Other spells →
Skill order
Dragon StrikeQ Demacian StandardE Golden AegisW
Max Dragon Strike first 99% of games · 49% wins Skill orders →
When Jarvan IV wins

Best when games end at 35–40′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 52% wins over 62 games 52% Games that ended at 20–25′: 46% wins over 157 games 46% Games that ended at 25–30′: 53% wins over 191 games 53% Games that ended at 30–35′: 43% wins over 105 games 43% Games that ended at 35–40′: 53% wins over 43 games 53% Games that ended at 40–45′: 33% wins over 9 games 33% 0′5′10′15′20′25′30′35′40′45′
Profane Hydra Voltaic Cyclosword Plated Steelcaps Death's Dance Guardian Angel Maw of Malmortius
Ends before 25′47% wins38% of games · 219
Lasts 25′ or more50% wins61% of games · 348
Enemy junglers

Watch out for Skarner, Lillia, Graves

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Jarvan IV games

First Baron: 82% against 28%

Win rate when the team took it firstwhen it didn't Gap
First Baron 28% 82% +54
First tower 29% 69% +39
Rift Herald 36% 69% +33
First dragon 37% 60% +23
First blood 41% 56% +16
First Voidgrubs 42% 57% +15

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Jarvan IV plays

More assists, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More assists a game11.4 against 7.7 · +49%
Fewer multikills a game0.64 against 0.82 · −22%
More control wards a game1.61 against 1.35 · +19%
More kill participation61% against 52% · +17%
Fewer solo kills a game1.0 against 1.2 · −14%

About average: deaths, gold, minions, vision.