Wincon
Jungle · 440 games · NA

Jarvan IV

Jungle · 97% of games

Strongest when games end at 30–35 minutes (54%). On average behind the lane opponent at 15 minutes (−164 gold).

Win rate
49.1%
±4.7 · role avg 50.0%
Tier
C
#40 of 64
Pick rate
7.1%
ban 1.0%
Games
440
ranked solo/duo

Jarvan IV jungle wins 49.1% of 440 ranked games in NA, rank 40 of 64 jungle champions (tier C). Most players finish Profane Hydra first, at about 9:30.

The build at a glance

What most Jarvan IV players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Profane Hydra 9:40 · 63% · 269 games
Item 2 Voltaic Cyclosword 16:07 · 50% · 125 games
Boots Plated Steelcaps 16:36 · 38% of games
Item 3 Bastionbreaker 21:30 · 42% · 39 games
Item 4 · late game Death's Dance 27:36 · 27 of 145 games
Item 5 · late game Guardian Angel 30:30 · 12 of 32 games
Runes
Conqueror · Precision + Inspiration 43% of games · 45% wins All runes →
Start
Scorchclaw Pup 39% of games · 51% wins Other starts →
Spells
Flash + Smite 100% of games · 49% wins Other spells →
Skill order
Dragon StrikeQ Demacian StandardE Golden AegisW
Max Dragon Strike first 99% of games · 49% wins Skill orders →
When Jarvan IV wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 41% wins over 41 games 41% Games that ended at 20–25′: 47% wins over 99 games 47% Games that ended at 25–30′: 53% wins over 139 games 53% Games that ended at 30–35′: 54% wins over 109 games 54% Games that ended at 35–40′: 33% wins over 40 games 33% Games that ended at 40–45′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Profane Hydra Voltaic Cyclosword Plated Steelcaps Bastionbreaker Death's Dance Guardian Angel
Ends before 25′46% wins32% of games · 140
Lasts 25′ or more50% wins67% of games · 294
Enemy junglers

Watch out for Shaco, Talon, Ekko

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Jarvan IV games

First Baron: 77% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 77% +45
First tower 29% 68% +39
Rift Herald 36% 69% +33
First dragon 35% 62% +27
First blood 41% 57% +16
First Voidgrubs 44% 54% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Jarvan IV plays

More assists, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More assists a game11.7 against 7.6 · +53%
Fewer multikills a game0.55 against 0.83 · −34%
Fewer solo kills a game0.8 against 1.1 · −25%
More control wards a game1.77 against 1.42 · +25%
More kill participation62% against 53% · +18%

About average: minions, gold, vision, damage to towers.