Wincon
Jungle · 454 games · KR

Jarvan IV

Jungle · 93% of games Support · 6%

Strongest when games end at 30–35 minutes (53%). On average behind the lane opponent at 15 minutes (−319 gold).

Win rate
44.9%
±4.6 · role avg 50.0%
Tier
D
#52 of 53
Pick rate
7.0%
ban 0.5%
Games
454
ranked solo/duo

Jarvan IV jungle wins 44.9% of 454 ranked games in KR, rank 52 of 53 jungle champions (tier D). Most players finish Profane Hydra first, at about 9:36.

The build at a glance

What most Jarvan IV players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Profane Hydra 9:40 · 50% · 223 games
Item 2 Voltaic Cyclosword 16:09 · 53% · 103 games
Boots Plated Steelcaps 18:00 · 32% of games
Item 3 Bastionbreaker 22:41 · 75% · 46 games
Item 4 · late game Guardian Angel 27:30 · 21 of 93 games
Runes
Conqueror · Precision + Inspiration 24% of games · 44% wins All runes →
Start
Scorchclaw Pup + Health Potion 70% of games · 46% wins Other starts →
Spells
Flash + Smite 100% of games · 45% wins Other spells →
Skill order
Dragon StrikeQ Demacian StandardE Golden AegisW
Max Dragon Strike first 98% of games · 45% wins Skill orders →
When Jarvan IV wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 43% wins over 89 games 43% Games that ended at 20–25′: 41% wins over 139 games 41% Games that ended at 25–30′: 47% wins over 131 games 47% Games that ended at 30–35′: 53% wins over 75 games 53% Games that ended at 35–40′: 20% wins over 15 games 20% 0′5′10′15′20′25′30′35′40′45′
Profane Hydra Voltaic Cyclosword Plated Steelcaps Bastionbreaker Guardian Angel
Ends before 25′42% wins50% of games · 228
Lasts 25′ or more47% wins49% of games · 221
Enemy junglers

Watch out for Viego, Nidalee, Sylas

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Jarvan IV games

First Baron: 84% against 28%

Win rate when the team took it firstwhen it didn't Gap
First Baron 28% 84% +56
First tower 27% 66% +39
Rift Herald 35% 62% +27
First dragon 36% 53% +17
First Voidgrubs 38% 53% +15
First blood 39% 50% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Jarvan IV plays

More assists, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More assists a game11.3 against 7.4 · +52%
Fewer multikills a game0.48 against 0.78 · −38%
Fewer solo kills a game0.7 against 1.0 · −27%
More kill participation63% against 54% · +17%
More time spent dead5.9s against 5.3s a minute · +13%

About average: gold, damage to towers, vision.