Wincon
Top · 275 games · EUW

Jax

Top · 91% of games

Strongest when games end at 30–35 minutes (54%). On average behind the lane opponent at 15 minutes (−32 gold), and still wins 51%.

Win rate
50.9%
±5.9 · role avg 50.0%
Tier
B
#25 of 76
Pick rate
4.2%
ban 14.1%
Games
275
ranked solo/duo

Jax top wins 50.9% of 275 ranked games in EUW, rank 25 of 76 top champions (tier B). Most players finish Trinity Force first, at about 12:36.

The build at a glance

What most Jax players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 12:47 · 78% · 208 games
Boots Plated Steelcaps 13:24 · 44% of games
Item 2 Stridebreaker 19:44 · 33% · 54 games
Item 3 Zhonya's Hourglass 27:00 · 55% · 17 games
Item 4 · late game Death's Dance 30:48 · 4 of 34 games
Runes
Lethal Tempo · Precision + Resolve 8% of games · 64% wins All runes →
Start
Doran's Blade + Health Potion 39% of games · 49% wins Other starts →
Spells
Flash + Ignite 43% of games · 53% wins Other spells →
Skill order
EmpowerW Counter StrikeE Leap StrikeQ
Max Empower first 92% of games · 52% wins Skill orders →
When Jax wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 68% wins over 25 games 68% Games that ended at 20–25′: 48% wins over 65 games 48% Games that ended at 25–30′: 51% wins over 102 games 51% Games that ended at 30–35′: 54% wins over 65 games 54% Games that ended at 35–40′: 29% wins over 17 games 29% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Plated Steelcaps Stridebreaker Zhonya's Hourglass Death's Dance
Ends before 25′53% wins33% of games · 90
Lasts 25′ or more50% wins67% of games · 184
Lanes

Watch out for Fiora, Yone

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Jax games

First tower: 70% against 29%

Win rate when the team took it firstwhen it didn't Gap
First tower 29% 70% +40
First Baron 35% 75% +40
First dragon 33% 68% +35
Rift Herald 41% 64% +23
First blood 42% 59% +18
First Voidgrubs 46% 56% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Jax plays

More control wards, more damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game0.95 against 0.47 · +102%
More damage to towers12000 against 8624 · +39%
Fewer assists a game4.1 against 5.4 · −23%

About average: vision, share of team damage, damage, minions, gold.