Wincon
Top · 37 games · EUW

JhinTop build & runes · EUW

Top · 1% of games Bot · 98%

On average behind the lane opponent at 15 minutes (−108 gold).

Win rate
48.6%
±16.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.3%
Games
37
ranked solo/duo

Jhin top wins 48.6% of 37 ranked games in EUW. Most players finish Hubris first, at about 11:48.

The build at a glance

What most Jhin players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 9:18 · 89% of games
Item 1 Hubris 12:22 · 48% · 15 games
Item 2 · late game Infinity Edge 19:00 · 7 of 31 games
Item 3 · late game Lord Dominik's Regards 24:18 · 10 of 22 games
Item 4 · late game Phantom Dancer 27:06 · 3 of 10 games
Runes
Fleet Footwork · Precision + Sorcery 19% of games · 29% wins All runes →
Start
Doran's Blade + Health Potion 62% of games · 57% wins Other starts →
Spells
Exhaust + Flash 30% of games · 36% wins Other spells →
Skill order
Dancing GrenadeQ Deadly FlourishW Captive AudienceE
Max Dancing Grenade first 97% of games · 50% wins Skill orders →
When Jhin wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 33% wins over 9 games 33% Games that ended at 25–30′: 58% wins over 12 games 58% Games that ended at 30–35′: 56% wins over 9 games 56% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Hubris Infinity Edge Lord Dominik's Regards Phantom Dancer
Ends before 25′33% wins24% of games · 9
Lasts 25′ or more57% wins57% of games · 21
Lanes

No clear counters yet

Points above or below Jhin's own win rate (48.6%). Every opponent, minute by minute →
What wins Jhin games

First Baron: 87% against 23%

Win rate when the team took it firstwhen it didn't Gap
First Baron 23% 87% +64
First tower 31% 91% +60
Rift Herald 29% 75% +46
First Voidgrubs 33% 63% +30
First blood 35% 60% +25
First dragon 37% 61% +24

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Jhin plays

Fewer control wards, more multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.27 against 0.39 · −31%
More multikills a game0.54 against 0.42 · +29%
More deaths a game7.3 against 5.9 · +23%
More assists a game6.5 against 5.3 · +22%
More time spent dead7.7s against 6.7s a minute · +15%

About average: share of team damage, damage to towers, damage, gold, minions.