Wincon
Top · 29 games · EUW

Kalista

Top · 4% of games Bot · 91%Mid · 5%

On average behind the lane opponent at 15 minutes (−92 gold).

Win rate
37.9%
±17.7 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.5%
ban 6.0%
Games
29
ranked solo/duo

Kalista top wins 37.9% of 29 ranked games in EUW. Most players finish Statikk Shiv first, at about 11:48.

The build at a glance

What most Kalista players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Statikk Shiv 12:23 · 89% · 24 games
Boots Gluttonous Greaves 14:30 · 62% of games
Item 2 Guinsoo's Rageblade 18:39 · 100% · 21 games
Item 3 Terminus 23:13 · 100% · 12 games
Item 4 · late game Jak'Sho, The Protean 28:24 · 4 of 9 games
Runes
Lethal Tempo · Precision + Resolve 10% of games · 67% wins All runes →
Start
Doran's Bow + Health Potion 79% of games · 35% wins Other starts →
Spells
Exhaust + Flash 83% of games · 42% wins Other spells →
Skill order
RendE PierceQ SentinelW
Max Rend first 97% of games · 39% wins Skill orders →
When Kalista wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 33% wins over 9 games 33% Games that ended at 25–30′: 44% wins over 9 games 44% Games that ended at 30–35′: 50% wins over 8 games 50% 0′5′10′15′20′25′30′35′40′45′
Statikk Shiv Gluttonous Greaves Guinsoo's Rageblade Terminus Jak'Sho, The Protean
Ends before 25′33% wins31% of games · 9
Lasts 25′ or more47% wins59% of games · 17
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Kalista games

First dragon: 78% against 20%

Win rate when the team took it firstwhen it didn't Gap
First dragon 20% 78% +58
First tower 8% 59% +50
First Baron 21% 70% +49
Rift Herald 22% 64% +41
First Voidgrubs 33% 43% +10
First blood 44% 31% −13

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Kalista plays

More multikills, more damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More multikills a game0.76 against 0.42 · +81%
More damage to towers11114 against 8624 · +29%
Fewer solo kills a game1.6 against 2.1 · −27%
More deaths a game7.2 against 5.8 · +24%
More time spent dead7.8s against 6.6s a minute · +19%

About average: assists, share of team damage, damage, vision.