Wincon
Mid · 32 games · EUW

Kalista

Mid · 5% of games Bot · 91%Top · 4%

On average ahead of the lane opponent at 15 minutes (+591 gold).

Win rate
43.8%
±17.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.5%
ban 6.0%
Games
32
ranked solo/duo

Kalista mid wins 43.8% of 32 ranked games in EUW. Most players finish Statikk Shiv first, at about 11:12.

The build at a glance

What most Kalista players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Statikk Shiv 11:15 · 81% · 25 games
Boots Berserker's Greaves 5:18 · 47% of games
Item 2 Guinsoo's Rageblade 17:13 · 100% · 25 games
Item 3 Terminus 21:08 · 100% · 15 games
Item 4 · late game Jak'Sho, The Protean 26:18 · 7 of 11 games
Runes
Lethal Tempo · Precision + Resolve 22% of games · 43% wins All runes →
Start
Doran's Bow + Health Potion 75% of games · 42% wins Other starts →
Spells
Exhaust + Flash 78% of games · 48% wins Other spells →
Skill order
RendE PierceQ SentinelW
Max Rend first 94% of games · 47% wins Skill orders →
When Kalista wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 14 games 50% Games that ended at 25–30′: 44% wins over 9 games 44% Games that ended at 30–35′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Statikk Shiv Berserker's Greaves Guinsoo's Rageblade Terminus Jak'Sho, The Protean
Ends before 25′50% wins44% of games · 14
Lasts 25′ or more36% wins44% of games · 14
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Kalista games

First tower: 61% against 21%

Win rate when the team took it firstwhen it didn't Gap
First tower 21% 61% +40
First dragon 30% 67% +37
First Baron 30% 67% +37
First Voidgrubs 32% 62% +30
First blood 31% 53% +22
Rift Herald 39% 50% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Kalista plays

More multikills, more damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More multikills a game1.31 against 0.79 · +66%
More damage to towers9604 against 7210 · +33%
Fewer assists a game5.1 against 6.2 · −18%
More deaths a game6.7 against 5.7 · +18%
More time spent dead7.3s against 6.3s a minute · +17%

About average: kill participation, control wards.