Wincon
Mid · 47 games

Kalista

Mid · 3% of games Bot · 93%Top · 4%

On average ahead of the lane opponent at 15 minutes (+392 gold).

Win rate
44.7%
±14.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.3%
ban 4.4%
Games
47
ranked solo/duo

Kalista mid wins 44.7% of 47 ranked games. Most players finish Statikk Shiv first, at about 11:18.

The build at a glance

What most Kalista players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Berserker's Greaves 5:36 · 51% of games
Item 1 Statikk Shiv 11:36 · 86% · 37 games
Item 2 Guinsoo's Rageblade 17:32 · 100% · 35 games
Item 3 Terminus 21:09 · 100% · 21 games
Item 4 · late game Jak'Sho, The Protean 27:12 · 10 of 18 games
Runes
Lethal Tempo · Precision + Inspiration 19% of games · 44% wins All runes →
Start
Doran's Bow + Health Potion 81% of games · 45% wins Other starts →
Spells
Exhaust + Flash 62% of games · 48% wins Other spells →
Skill order
RendE PierceQ SentinelW
Max Rend first 91% of games · 47% wins Skill orders →
When Kalista wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 58% wins over 19 games 58% Games that ended at 25–30′: 50% wins over 10 games 50% Games that ended at 30–35′: 20% wins over 10 games 20% 0′5′10′15′20′25′30′35′40′45′
Berserker's Greaves Statikk Shiv Guinsoo's Rageblade Terminus Jak'Sho, The Protean
Ends before 25′58% wins40% of games · 19
Lasts 25′ or more35% wins43% of games · 20
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Kalista games

First dragon: 72% against 28%

Win rate when the team took it firstwhen it didn't Gap
First dragon 28% 72% +45
First Baron 30% 71% +41
First tower 25% 59% +34
First Voidgrubs 32% 59% +27
Rift Herald 33% 54% +21
First blood 36% 52% +16

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Kalista plays

More multikills, more damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More multikills a game1.23 against 0.74 · +66%
More damage to towers9990 against 6819 · +47%
More deaths a game6.9 against 5.5 · +27%
Fewer control wards a game0.74 against 1.01 · −27%
More time spent dead7.4s against 6.0s a minute · +23%

About average: kill participation.