Wincon
Mid · 21 games · EUW

Karthus

Mid · 9% of games Bot · 45%Jungle · 38%

On average behind the lane opponent at 15 minutes (−311 gold), and still wins 52%.

Win rate
52.4%
±21.4 · role avg 50.0%
Tier
B
#33 of 72
Pick rate
0.3%
ban 1.6%
Games
21
ranked solo/duo

Karthus mid wins 52.4% of 21 ranked games in EUW, rank 33 of 72 mid champions (tier B). Most players finish Blackfire Torch first, at about 9:06.

The build at a glance

What most Karthus players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 9:41 · 100% · 21 games
Boots Sorcerer's Shoes 11:42 · 95% of games
Item 2 · late game Stormsurge 16:54 · 9 of 19 games
Item 3 · late game Shadowflame 23:12 · 4 of 14 games
Runes
Deathfire Touch · Sorcery + Precision 52% of games · 55% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 52% wins Other starts →
Spells
Exhaust + Flash 90% of games · 58% wins Other spells →
Skill order
Lay WasteQ DefileE Wall of PainW
Max Lay Waste first 100% of games · 52% wins Skill orders →
When Karthus wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 0% wins over 5 games 0% Games that ended at 25–30′: 70% wins over 10 games 70% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Sorcerer's Shoes Stormsurge Shadowflame
Ends before 25′0% wins24% of games · 5
Lasts 25′ or more70% wins48% of games · 10
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Karthus games

First Baron: 89% against 25%

Win rate when the team took it firstwhen it didn't Gap
First Baron 25% 89% +64
First dragon 20% 82% +62
First tower 25% 69% +44
Rift Herald 40% 83% +43
First Voidgrubs 45% 60% +15
First blood 44% 58% +14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Karthus plays

Fewer control wards, more damage

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.05 against 0.64 · −92%
More damage a minute1371 against 874 · +57%
More time spent dead9.7s against 6.3s a minute · +54%
More deaths a game8.4 against 5.7 · +48%
More assists a game8.8 against 6.2 · +42%

About average: minions, gold.