Wincon
Jungle · 89 games · EUW

Karthus

Jungle · 38% of games Bot · 45%Mid · 9%

Strongest when games end at 25–30 minutes (33%). On average ahead of the lane opponent at 15 minutes (+136 gold).

Win rate
46.1%
±10.4 · role avg 50.0%
Tier
C
#51 of 65
Pick rate
1.4%
ban 1.6%
Games
89
ranked solo/duo

Karthus jungle wins 46.1% of 89 ranked games in EUW, rank 51 of 65 jungle champions (tier C). Most players finish Blackfire Torch first, at about 9:36.

The build at a glance

What most Karthus players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 9:53 · 94% · 82 games
Boots Sorcerer's Shoes 12:42 · 97% of games
Item 2 Shadowflame 17:39 · 64% · 49 games
Item 3 Rabadon's Deathcap 24:00 · 55% · 17 games
Item 4 · late game Void Staff 29:12 · 10 of 28 games
Runes
Dark Harvest · Domination + Sorcery 16% of games · 36% wins All runes →
Start
Scorchclaw Pup 45% of games · 48% wins Other starts →
Spells
Flash + Smite 67% of games · 43% wins Other spells →
Skill order
Lay WasteQ DefileE Wall of PainW
Max Lay Waste first 99% of games · 47% wins Skill orders →
When Karthus wins

Best when games end at 25–30′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 71% wins over 7 games 71% Games that ended at 20–25′: 42% wins over 19 games 42% Games that ended at 25–30′: 33% wins over 33 games 33% Games that ended at 30–35′: 60% wins over 20 games 60% Games that ended at 35–40′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Sorcerer's Shoes Shadowflame Rabadon's Deathcap Void Staff
Ends before 25′50% wins29% of games · 26
Lasts 25′ or more45% wins67% of games · 60
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Karthus games

First Baron: 82% against 30%

Win rate when the team took it firstwhen it didn't Gap
First Baron 30% 82% +53
First dragon 28% 67% +39
First tower 33% 63% +30
Rift Herald 37% 58% +21
First Voidgrubs 40% 51% +11
First blood 44% 49% +5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Karthus plays

Less damage to towers, more damage

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Less damage to towers816 against 2508 · −67%
More damage a minute1163 against 729 · +60%
More share of team damage29% against 20% · +48%
Fewer control wards a game0.71 against 1.35 · −47%
More time spent dead8.2s against 5.8s a minute · +42%

About average: gold.