- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Karthus jungle wins 42.7% of 164 ranked games in KR, rank 51 of 53 jungle champions (tier D). Most players finish Blackfire Torch first, at about 9:42.
What most Karthus players run
Blackfire Torch 9:41 · 98% · 157 games
Sorcerer's Shoes 11:42 · 88% of games
Shadowflame 17:02 · 55% · 75 games
Zhonya's Hourglass 22:31 · 58% · 31 games
Void Staff 27:42 · 23 of 62 games
Rabadon's Deathcap 30:30 · 7 of 20 games Best when games end at 20–25′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Lee Sin
Hard Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 80% against 26%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More damage, more deaths
What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Lee Sin
No clearly easy matchup yet
Behind at 15 against 1 of 1, still wins 0 of them
Fewer than 10 games (24)
Karthus does worse than expected here
Against Lee Sin, Karthus is behind on gold at 15 minutes in 54% of games, and still wins 21% of those. When ahead, Karthus wins 42%.
Enemies that cost Karthus games: Jhin
Teammates that change Karthus's games
Dies more than most junglers
Before 14 minutes Karthus dies 3.1 times a game (average 2.1). 69% of those deaths involve the enemy jungler, against 73% for the average jungler. 14% are fair 1-v-1s.
Killed by the enemy jungler in your jungle, collapsed on in their half of bot lane

Enemy jungler: 19% in your jungle. Collapses: 23% in their half of bot lane. 1-v-1s: 14% in their half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Karthus
Enemy jungler fights peak at 3:00 and 6:00–10:00, then every minute
Wins fights in their half of top lane, loses them in your jungle
Wins fights in their half of mid, loses them in your jungle
Wins fights in their jungle, loses them in your half of mid

Before 14 minutes: 2.8 kills per death in their half of top lane against 0.6 in your jungle. Overall 1.2 kills per death.
From 14 to 25 minutes: 1.7 kills per death in their half of mid against 0.6 in your jungle. Overall 1.0 kills per death.
After 25 minutes: 1.5 kills per death in their jungle against 0.6 in your half of mid. Overall 0.9 kills per death.