Wincon
Mid · 42 games

Karthus

On average ahead of the lane opponent at 15 minutes (+34 gold).

Win rate
45.2%
±15.1 · role avg 50.0%
Tier
C
#52 of 81
Pick rate
0.2%
ban 3.3%
Games
42
ranked solo/duo

Karthus mid wins 45.2% of 42 ranked games, rank 52 of 81 mid champions (tier C). Most players finish Blackfire Torch first, at about 9:54.

The build at a glance

What most Karthus players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 10:08 · 100% · 42 games
Boots Sorcerer's Shoes 11:42 · 98% of games
Item 2 Shadowflame 19:06 · 43% · 15 games
Item 3 · late game Liandry's Torment 24:24 · 6 of 26 games
Item 4 · late game Rabadon's Deathcap 26:30 · 3 of 10 games
Runes
Deathfire Touch · Sorcery + Precision 29% of games · 50% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 45% wins Other starts →
Spells
Exhaust + Flash 81% of games · 44% wins Other spells →
Skill order
Lay WasteQ DefileE Wall of PainW
Max Lay Waste first 98% of games · 46% wins Skill orders →
When Karthus wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 40% wins over 5 games 40% Games that ended at 20–25′: 20% wins over 10 games 20% Games that ended at 25–30′: 64% wins over 14 games 64% Games that ended at 30–35′: 40% wins over 10 games 40% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Sorcerer's Shoes Shadowflame Liandry's Torment Rabadon's Deathcap
Ends before 25′27% wins36% of games · 15
Lasts 25′ or more54% wins57% of games · 24
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Karthus games

First Baron: 75% against 18%

Win rate when the team took it firstwhen it didn't Gap
First Baron 18% 75% +57
First dragon 16% 70% +54
First tower 21% 57% +36
Rift Herald 38% 56% +18
First blood 37% 52% +15
First Voidgrubs 45% 45% +0

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Karthus plays

More damage, more time spent dead

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More damage a minute1314 against 839 · +57%
More time spent dead9.0s against 6.0s a minute · +50%
More deaths a game8.1 against 5.5 · +48%
Fewer control wards a game0.55 against 1.01 · −46%
More assists a game8.7 against 6.2 · +41%

About average: vision, gold, minions.