Wincon
Jungle · 24 games · EUW

KayleJungle build & runes · EUW

Jungle · 3% of games Mid · 28%Top · 66%

On average behind the lane opponent at 15 minutes (−352 gold), and still wins 50%.

Win rate
50.0%
±20.0 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.9%
Games
24
ranked solo/duo

Kayle jungle wins 50.0% of 24 ranked games in EUW. Most players finish Nashor's Tooth first, at about 10:18.

The build at a glance

What most Kayle players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Nashor's Tooth 10:59 · 57% · 13 games
Boots Gluttonous Greaves 13:36 · 46% of games
Item 2 Dusk and Dawn 18:57 · 100% · 10 games
Item 3 · late game Rabadon's Deathcap 24:42 · 13 of 13 games
Item 4 · late game Void Staff 28:12 · 3 of 7 games
Runes
Press the Attack · Precision + Sorcery 42% of games · 70% wins All runes →
Start
Gustwalker Hatchling + Health Potion 71% of games · 47% wins Other starts →
Spells
Flash + Smite 96% of games · 52% wins Other spells →
Skill order
Starfire SpellbladeE Radiant BlastQ Celestial BlessingW
Max Starfire Spellblade first 79% of games · 53% wins Skill orders →
When Kayle wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 67% wins over 6 games 67% Games that ended at 25–30′: 33% wins over 9 games 33% Games that ended at 30–35′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Nashor's Tooth Gluttonous Greaves Dusk and Dawn Rabadon's Deathcap Void Staff
Ends before 25′67% wins25% of games · 6
Lasts 25′ or more43% wins58% of games · 14
Enemy junglers

No clear counters yet

Points above or below Kayle's own win rate (50.0%). Every opponent, minute by minute →
What wins Kayle games

First dragon: 79% against 10%

Win rate when the team took it firstwhen it didn't Gap
First dragon 10% 79% +69
First tower 29% 80% +51
First Baron 38% 75% +38
Rift Herald 40% 67% +27
First blood 50% 50% ±0
First Voidgrubs 54% 45% −8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Kayle plays

Fewer control wards, more damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game0.13 against 1.28 · −90%
More damage to towers4304 against 2462 · +75%
Fewer solo kills a game1.0 against 1.2 · −21%
Less share of team damage17% against 20% · −12%
Less damage a minute652 against 731 · −11%

About average: vision, deaths, gold.