KindredBot build & runes · EUW
On average behind the lane opponent at 15 minutes (−754 gold), and still wins 50%.
- Win rate
- 50.0%
- ±21.9 · role avg 50.0%
- Tier
- —
- too few games to rank
- Pick rate
- 0.0%
- ban 1.7%
- Games
- 20
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Kindred bot wins 50.0% of 20 ranked games in EUW. Most players finish Yun Tal Wildarrows first, at about 10:12.
What most Kindred players run
Yun Tal Wildarrows 10:12 · 5 of 20 games
Berserker's Greaves 13:30 · 85% of games
The Collector 17:42 · 9 of 20 games
Infinity Edge 24:36 · 10 of 15 games 1 one-trick plays Kindred this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Kindred's own win rate (50.0%). Every opponent, minute by minute →Rift Herald: 88% against 25%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More control wards, more vision
What stands out (10% or more) against the average bot laner. Blue: better for winning, red: worse.
About average: time spent dead, damage, share of team damage, gold.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Finished six-item builds
No game finished six items yet.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Not enough games against this kind of team yet.
Against teams with magic heavy damage
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Not enough games against this kind of team yet.
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Kindred's games
Dies more than most bot laners
Before 14 minutes Kindred dies 3.0 times a game (average 2.7). 33% of those deaths involve the enemy jungler, against 36% for the average bot laner. 13% are fair 1-v-1s.
Ganked in your half of bot lane, collapsed on in their half of bot lane

Ganks: 35% in your half of bot lane. Collapses: 56% in their half of bot lane. 1-v-1s: 50% in your half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Kindred
Ganks come at 2:00 and 6:00
Ward the river before 2:00 and 6:00.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Kindred; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your half of bot lane
Where fights happen
Where fights happen

Before 14 minutes: 1.1 kills per death in their half of bot lane against 0.8 in your half of bot lane. Overall 1.0 kills per death.
From 14 to 25 minutes: 68 kills and 61 deaths.
After 25 minutes: 48 kills and 19 deaths.
Not enough games yet
One-tricks build like everyone else
The most common choice in each group, beside every Master+ Kindred bot game. Highlighted: where the group differs from everyone.
| One-tricks1 game | All Master+20 games | |
|---|---|---|
| First item | | |
| Second item | | |
| Boots | | |
| Keystone | | |
| Skill order | Max Q firstDance of Arrows · 100% | Max Q firstDance of Arrows · 85% |
| Win rate | 100.0%±0.0 · 1 games | 50.0%±21.9 · 20 games |
Every pro and one-trick game
vs
EUWReaper of LykosMaster · 428 LP
One-trick98% on Kindred







11 / 1 / 617.00 KDA
Win · 20:038 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| Reaper of LykosOne-trick · 98%EUW | 1–0 100% win | Master · 428 LP | 8 Oct |