Wincon
Top · 351 games · EUW

Malphite

Top · 90% of games Mid · 7%

Strongest when games end at 30–35 minutes (54%). On average behind the lane opponent at 15 minutes (−468 gold).

Win rate
48.4%
±5.2 · role avg 50.0%
Tier
C
#55 of 76
Pick rate
5.4%
ban 12.2%
Games
351
ranked solo/duo

Malphite top wins 48.4% of 351 ranked games in EUW, rank 55 of 76 top champions (tier C). Most players finish Sunfire Aegis first, at about 12:36.

The build at a glance

What most Malphite players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Sunfire Aegis 12:55 · 34% · 113 games
Boots Plated Steelcaps 12:06 · 62% of games
Item 2 Frozen Heart 19:25 · 40% · 35 games
Item 3 Kaenic Rookern 25:54 · 53% · 10 games
Item 4 · late game Thornmail 30:00 · 7 of 40 games
Item 5 · late game Jak'Sho, The Protean 37:18 · 3 of 10 games
Runes
Arcane Comet · Sorcery + Resolve 27% of games · 44% wins All runes →
Start
Doran's Ring + Health Potion 66% of games · 44% wins Other starts →
Spells
Flash + Teleport 84% of games · 48% wins Other spells →
Skill order
Seismic ShardQ Ground SlamE ThunderclapW
Max Seismic Shard first 56% of games · 47% wins Skill orders →
When Malphite wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 39% wins over 31 games 39% Games that ended at 20–25′: 48% wins over 92 games 48% Games that ended at 25–30′: 43% wins over 116 games 43% Games that ended at 30–35′: 54% wins over 76 games 54% Games that ended at 35–40′: 69% wins over 26 games 69% 0′5′10′15′20′25′30′35′40′45′
Sunfire Aegis Plated Steelcaps Frozen Heart Kaenic Rookern Thornmail Jak'Sho, The Protean
Ends before 25′46% wins35% of games · 123
Lasts 25′ or more50% wins62% of games · 218
Lanes

Watch out for Nasus, Yone, Gangplank

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Malphite games

First Baron: 84% against 26%

Win rate when the team took it firstwhen it didn't Gap
First Baron 26% 84% +59
First tower 33% 70% +37
First dragon 30% 67% +37
Rift Herald 39% 68% +29
First blood 40% 58% +18
First Voidgrubs 48% 48% +0

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Malphite plays

Fewer multikills, more assists

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer multikills a game0.22 against 0.42 · −48%
More assists a game7.6 against 5.4 · +42%
Fewer solo kills a game1.4 against 2.1 · −32%
Less damage to towers6456 against 8624 · −25%
Fewer deaths a game4.8 against 5.8 · −18%

About average: vision.