Wincon
Bot · 21 games · EUW

Olaf

Bot · 4% of games Jungle · 9%Top · 86%

On average behind the lane opponent at 15 minutes (−349 gold).

Win rate
42.9%
±21.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.2%
ban 5.1%
Games
21
ranked solo/duo

Olaf bot wins 42.9% of 21 ranked games in EUW. Most players finish Ravenous Hydra first, at about 11:24.

The build at a glance

What most Olaf players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Ravenous Hydra 11:41 · 86% · 18 games
Boots Plated Steelcaps 13:12 · 52% of games
Item 2 Death's Dance 17:58 · 100% · 15 games
Item 3 · late game Fiendhunter Bolts 23:06 · 7 of 15 games
Runes
Conqueror · Precision + Inspiration 24% of games · 40% wins All runes →
Start
Doran's Blade + Health Potion 48% of games · 40% wins Other starts →
Spells
Flash + Ghost 100% of games · 43% wins Other spells →
Skill order
UndertowQ Reckless SwingE Tough It OutW
Max Undertow first 100% of games · 43% wins Skill orders →
When Olaf wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 0% wins over 10 games 0% Games that ended at 30–35′: 80% wins over 5 games 80% 0′5′10′15′20′25′30′35′40′45′
Ravenous Hydra Plated Steelcaps Death's Dance Fiendhunter Bolts
Lasts 25′ or more27% wins71% of games · 15
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Olaf games

First dragon: 73% against 10%

Win rate when the team took it firstwhen it didn't Gap
First dragon 10% 73% +63
First tower 29% 71% +43
Rift Herald 29% 71% +43
First blood 25% 67% +42
First Baron 38% 60% +23
First Voidgrubs 33% 50% +17

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Olaf plays

Fewer control wards, more solo kills

What stands out (10% or more) against the average bot laner. Blue: better for winning, red: worse.

Fewer control wards a game0.10 against 0.41 · −76%
More solo kills a game1.3 against 0.8 · +63%
More time spent dead8.5s against 6.1s a minute · +40%
More deaths a game8.5 against 6.3 · +34%
Fewer assists a game5.1 against 7.0 · −26%

About average: gold.