Wincon
Jungle · 31 games · EUW

Olaf

Jungle · 10% of games Top · 86%

On average ahead of the lane opponent at 15 minutes (+50 gold).

Win rate
61.3%
±17.1 · role avg 50.0%
Tier
B
#18 of 65
Pick rate
0.5%
ban 5.6%
Games
31
ranked solo/duo

Olaf jungle wins 61.3% of 31 ranked games in EUW, rank 18 of 65 jungle champions (tier B). Most players finish Stridebreaker first, at about 9:36.

The build at a glance

What most Olaf players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Stridebreaker 9:55 · 40% · 12 games
Item 2 · late game Experimental Hexplate 15:24 · 5 of 29 games
Boots Plated Steelcaps 18:06 · 61% of games
Item 3 · late game Death's Dance 22:24 · 16 of 24 games
Item 4 · late game Randuin's Omen 27:36 · 3 of 9 games
Runes
Conqueror · Precision + Inspiration 55% of games · 53% wins All runes →
Start
Gustwalker Hatchling 52% of games · 56% wins Other starts →
Spells
Ghost + Smite 52% of games · 56% wins Other spells →
Skill order
UndertowQ Reckless SwingE Tough It OutW
Max Undertow first 97% of games · 60% wins Skill orders →
When Olaf wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 75% wins over 8 games 75% Games that ended at 25–30′: 70% wins over 10 games 70% Games that ended at 30–35′: 67% wins over 6 games 67% 0′5′10′15′20′25′30′35′40′45′
Stridebreaker Experimental Hexplate Plated Steelcaps Death's Dance Randuin's Omen
Ends before 25′75% wins26% of games · 8
Lasts 25′ or more69% wins52% of games · 16
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Olaf games

First Baron: 81% against 40%

Win rate when the team took it firstwhen it didn't Gap
First Baron 40% 81% +41
First dragon 50% 68% +18
First Voidgrubs 50% 67% +17
First blood 54% 67% +13
First tower 54% 67% +13
Rift Herald 57% 65% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Olaf plays

More damage to towers, more multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More damage to towers3410 against 2508 · +36%
More multikills a game0.97 against 0.82 · +18%
More solo kills a game1.4 against 1.2 · +18%
More damage a minute809 against 729 · +11%

About average: share of team damage, control wards, gold, vision.