Wincon
Jungle · 45 games · KR

Olaf

Jungle · 8% of games Top · 91%

On average behind the lane opponent at 15 minutes (−335 gold).

Win rate
46.7%
±14.6 · role avg 50.0%
Tier
C
#30 of 53
Pick rate
0.7%
ban 9.8%
Games
45
ranked solo/duo

Olaf jungle wins 46.7% of 45 ranked games in KR, rank 30 of 53 jungle champions (tier C). Most players finish Experimental Hexplate first, at about 10:36.

The build at a glance

What most Olaf players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Experimental Hexplate 10:30 · 80% · 36 games
Boots Plated Steelcaps 15:48 · 29% of games
Item 2 Death's Dance 17:19 · 73% · 16 games
Item 3 · late game Fiendhunter Bolts 21:24 · 8 of 28 games
Runes
Conqueror · Precision + Inspiration 38% of games · 41% wins All runes →
Start
Gustwalker Hatchling + Health Potion 58% of games · 46% wins Other starts →
Spells
Flash + Smite 69% of games · 42% wins Other spells →
Skill order
UndertowQ Reckless SwingE Tough It OutW
Max Undertow first 100% of games · 47% wins Skill orders →
When Olaf wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 44% wins over 9 games 44% Games that ended at 20–25′: 50% wins over 12 games 50% Games that ended at 25–30′: 50% wins over 16 games 50% Games that ended at 35–40′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Experimental Hexplate Plated Steelcaps Death's Dance Fiendhunter Bolts
Ends before 25′48% wins47% of games · 21
Lasts 25′ or more52% wins47% of games · 21
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Olaf games

Rift Herald: 73% against 22%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 22% 73% +51
First tower 17% 67% +50
First Baron 32% 79% +46
First dragon 24% 61% +37
First Voidgrubs 28% 59% +31
First blood 50% 43% −7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Olaf plays

Fewer assists, fewer control wards

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer assists a game5.0 against 7.4 · −33%
Fewer control wards a game2.20 against 3.24 · −32%
Fewer multikills a game0.53 against 0.78 · −32%
Less kill participation44% against 54% · −19%
More solo kills a game1.2 against 1.0 · +18%

About average: gold, damage, minions.