Wincon
Jungle · 71 games · NA

Olaf

Jungle · 16% of games Mid · 6%Top · 74%

On average ahead of the lane opponent at 15 minutes (+68 gold).

Win rate
40.8%
±11.4 · role avg 50.0%
Tier
D
#64 of 68
Pick rate
0.7%
ban 4.1%
Games
71
ranked solo/duo

Olaf jungle wins 40.8% of 71 ranked games in NA, rank 64 of 68 jungle champions (tier D). Most players finish Stridebreaker first, at about 10:54.

The build at a glance

What most Olaf players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Stridebreaker 10:43 · 55% · 36 games
Boots Plated Steelcaps 14:30 · 59% of games
Item 2 Death's Dance 18:51 · 64% · 21 games
Item 3 Fiendhunter Bolts 22:32 · 63% · 10 games
Item 4 · late game Lord Dominik's Regards 30:30 · 6 of 26 games
Runes
Conqueror · Precision + Inspiration 31% of games · 55% wins All runes →
Start
Gustwalker Hatchling 23% of games · 44% wins Other starts →
Spells
Flash + Smite 62% of games · 48% wins Other spells →
Skill order
UndertowQ Reckless SwingE Tough It OutW
Max Undertow first 96% of games · 40% wins Skill orders →
When Olaf wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 36% wins over 14 games 36% Games that ended at 25–30′: 39% wins over 23 games 39% Games that ended at 30–35′: 43% wins over 21 games 43% Games that ended at 35–40′: 33% wins over 9 games 33% 0′5′10′15′20′25′30′35′40′45′
Stridebreaker Plated Steelcaps Death's Dance Fiendhunter Bolts Lord Dominik's Regards
Ends before 25′36% wins20% of games · 14
Lasts 25′ or more40% wins75% of games · 53
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Olaf games

First Baron: 81% against 16%

Win rate when the team took it firstwhen it didn't Gap
First Baron 16% 81% +66
First dragon 24% 57% +33
First tower 28% 58% +31
Rift Herald 40% 43% +3
First blood 41% 41% −0
First Voidgrubs 46% 36% −10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Olaf plays

More multikills, more solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More multikills a game1.28 against 0.84 · +52%
More solo kills a game1.5 against 1.1 · +33%
More deaths a game6.1 against 5.2 · +17%
More time spent dead6.5s against 5.6s a minute · +16%
Fewer assists a game6.7 against 7.6 · −13%

About average: damage to towers, kill participation, minions, gold.