Olaf
Strongest when games end at 20–25 minutes (60%). On average ahead of the lane opponent at 15 minutes (+305 gold).
- Win rate
- 50.9%
- ±4.7 · role avg 50.0%
- Tier
- B
- #30 of 87
- Pick rate
- 3.9%
- ban 5.1%
- Games
- 426
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Olaf top wins 50.9% of 426 ranked games in EUW, rank 30 of 87 top champions (tier B). Most players finish Stridebreaker first, at about 12:30.
What most Olaf players run
Plated Steelcaps 12:42 · 72% of games
Stridebreaker 12:49 · 57% · 238 games
Experimental Hexplate 19:10 · 65% · 135 games
Death's Dance 24:52 · 82% · 74 games
Fiendhunter Bolts 28:00 · 11 of 88 games
Overlord's Bloodmail 34:06 · 4 of 20 games Best when games end at 20–25′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Darius, Urgot, Ambessa
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 79% against 29%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More multikills, more solo kills
What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.
About average: share of team damage, damage, minions, vision, kill participation.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Darius, Urgot, Ambessa
Good into Garen, Yone, Jayce
Ahead at 15 against 8 of 12, wins 6 of them
Fewer than 10 games (31)
Olaf does better than expected here
Against Jayce, Olaf is ahead on gold at 15 minutes in 69% of games and wins 68% of those. When behind, Olaf wins 60%.
Olaf does better than expected here
Against Gangplank, Olaf is behind on gold at 15 minutes in 59% of games, and still wins 46% of those. When ahead, Olaf wins 56%.
Olaf does better than expected here
Against Camille, Olaf is ahead on gold at 15 minutes in 76% of games and wins 75% of those. When behind, Olaf wins 20%.
About what you would expect
Against Gnar, Olaf is ahead on gold at 15 minutes in 72% of games and wins 54% of those. When behind, Olaf wins 60%.
Olaf does better than expected here
Against Garen, Olaf is ahead on gold at 15 minutes in 76% of games and wins 92% of those. When behind, Olaf wins 25%.
Olaf does better than expected here
Against Fiora, Olaf is ahead on gold at 15 minutes in 50% of games and wins 100% of those. When behind, Olaf wins 13%.
Olaf does worse than expected here
Against Darius, Olaf is behind on gold at 15 minutes in 69% of games, and still wins 18% of those. When ahead, Olaf wins 60%.
Olaf does worse than expected here
Against Urgot, Olaf is ahead on gold at 15 minutes in 62% of games and wins 63% of those. When behind, Olaf wins 20%.
Olaf does better than expected here
Against K'Sante, Olaf is behind on gold at 15 minutes in 75% of games, and still wins 67% of those. When ahead, Olaf wins 33%.
Olaf does better than expected here
Against Yone, Olaf is ahead on gold at 15 minutes in 42% of games and wins 80% of those. When behind, Olaf wins 71%.
Olaf does worse than expected here
Against Ambessa, Olaf is ahead on gold at 15 minutes in 64% of games and wins 43% of those. When behind, Olaf wins 50%.
Olaf does better than expected here
Against Mordekaiser, Olaf is behind on gold at 15 minutes in 50% of games, and still wins 80% of those. When ahead, Olaf wins 40%.
Enemies that cost Olaf games: Tristana, Rell
Teammates that change Olaf's games
Dies more than most top laners
Before 14 minutes Olaf dies 2.7 times a game (average 2.4). 38% of those deaths involve the enemy jungler, against 38% for the average top laner. 53% are fair 1-v-1s.
Ganked in their half of top lane, collapsed on in your half of top lane

Ganks: 44% in their half of top lane. Collapses: 39% in your half of top lane. 1-v-1s: 53% in their half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Olaf
Ganks come at 3:00–5:00 and 7:00–10:00, then every minute
Ward the river before 3:00 and 7:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Olaf; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of top lane, loses them in your half of top lane
Wins fights in their half of mid, loses them in your half of top lane
Wins fights in their half of mid, loses them in your half of mid

Before 14 minutes: 1.2 kills per death in their half of top lane against 0.5 in your half of top lane. Overall 0.9 kills per death.
From 14 to 25 minutes: 2.3 kills per death in their half of mid against 0.5 in your half of top lane. Overall 1.2 kills per death.
After 25 minutes: 1.3 kills per death in their half of mid against 0.6 in your half of mid. Overall 1.0 kills per death.