Wincon
Mid · 22 games · EUW

SamiraMid build & runes · EUW

Mid · 1% of games Bot · 99%

On average behind the lane opponent at 15 minutes (−313 gold).

Win rate
31.8%
±19.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 2.5%
Games
22
ranked solo/duo

Samira mid wins 31.8% of 22 ranked games in EUW. Most players finish The Collector first, at about 11:12.

The build at a glance

What most Samira players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 The Collector 11:32 · 58% · 11 games
Boots Gluttonous Greaves 12:00 · 73% of games
Item 2 · late game Infinity Edge 21:06 · 10 of 20 games
Item 3 · late game Lord Dominik's Regards 27:30 · 4 of 12 games
Item 4 · late game Immortal Shieldbow 30:42 · 3 of 5 games
Runes
Conqueror · Precision + Resolve 32% of games · 29% wins All runes →
Start
Doran's Blade + Health Potion 82% of games · 33% wins Other starts →
Spells
Flash + Barrier 32% of games · 29% wins Other spells →
Skill order
FlairQ Wild RushE Blade WhirlW
Max Flair first 100% of games · 32% wins Skill orders →
When Samira wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 25% wins over 8 games 25% Games that ended at 30–35′: 17% wins over 6 games 17% 0′5′10′15′20′25′30′35′40′45′
The Collector Gluttonous Greaves Infinity Edge Lord Dominik's Regards Immortal Shieldbow
Lasts 25′ or more21% wins64% of games · 14
Lanes

No clear counters yet

Points above or below Samira's own win rate (31.8%). Every opponent, minute by minute →
What wins Samira games

First Baron: 50% against 21%

Win rate when the team took it firstwhen it didn't Gap
First Baron 21% 50% +29
First Voidgrubs 18% 45% +27
First dragon 25% 40% +15
First tower 29% 38% +9
Rift Herald 33% 29% −5
First blood 38% 22% −16

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Samira plays

Fewer solo kills, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer solo kills a game0.8 against 2.0 · −60%
Fewer control wards a game0.23 against 0.57 · −60%
More multikills a game1.18 against 0.80 · +47%
More deaths a game7.6 against 5.9 · +29%
More time spent dead8.2s against 6.5s a minute · +26%

About average: damage, share of team damage, minions, gold.