Wincon
Top · 23 games · EUW

SennaTop build & runes · EUW

Top · 1% of games Bot · 8%Support · 92%

On average behind the lane opponent at 15 minutes (−499 gold), and still wins 52%.

Win rate
52.2%
±20.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 1.4%
Games
23
ranked solo/duo

Senna top wins 52.2% of 23 ranked games in EUW. Most players finish Statikk Shiv first, at about 13:54.

The build at a glance

What most Senna players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Statikk Shiv 13:33 · 60% · 12 games
Boots Boots of Swiftness 14:24 · 78% of games
Item 2 · late game Black Cleaver 20:12 · 8 of 20 games
Item 3 · late game Rapid Firecannon 25:18 · 3 of 10 games
Runes
Deathfire Touch · Sorcery + Precision 13% of games · 67% wins All runes →
Start
Doran's Helm + Health Potion 57% of games · 62% wins Other starts →
Spells
Flash + Ghost 43% of games · 70% wins Other spells →
Skill order
Piercing DarknessQ Last EmbraceW Curse of the Black MistE
Max Piercing Darkness first 100% of games · 52% wins Skill orders →
When Senna wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 33% wins over 6 games 33% Games that ended at 25–30′: 38% wins over 8 games 38% Games that ended at 30–35′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Statikk Shiv Boots of Swiftness Black Cleaver Rapid Firecannon
Ends before 25′33% wins26% of games · 6
Lasts 25′ or more46% wins57% of games · 13
Lanes

No clear counters yet

Points above or below Senna's own win rate (52.2%). Every opponent, minute by minute →
What wins Senna games

First tower: 83% against 18%

Win rate when the team took it firstwhen it didn't Gap
First tower 18% 83% +65
First Baron 35% 100% +65
First Voidgrubs 43% 67% +24
Rift Herald 43% 67% +24
First dragon 42% 64% +22

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Senna plays

Fewer multikills, more assists

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer multikills a game0.09 against 0.43 · −79%
More assists a game9.4 against 5.3 · +76%
Fewer solo kills a game0.9 against 2.3 · −61%
Less damage to towers6165 against 8955 · −31%
Fewer control wards a game0.26 against 0.37 · −30%