Wincon
Jungle · 175 games · EUW

Shyvana

Jungle · 96% of games

Strongest when games end at 30–35 minutes (60%). On average behind the lane opponent at 15 minutes (−118 gold), and still wins 52%.

Win rate
52.0%
±7.4 · role avg 50.0%
Tier
A
#14 of 65
Pick rate
2.7%
ban 2.0%
Games
175
ranked solo/duo

Shyvana jungle wins 52.0% of 175 ranked games in EUW, rank 14 of 65 jungle champions (tier A). Most players finish Trinity Force first, at about 10:48.

The build at a glance

What most Shyvana players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 10:49 · 69% · 118 games
Boots Plated Steelcaps 14:18 · 37% of games
Item 2 Spear of Shojin 17:34 · 88% · 90 games
Item 3 Death's Dance 23:10 · 94% · 49 games
Item 4 · late game Jak'Sho, The Protean 27:54 · 13 of 45 games
Item 5 · late game Randuin's Omen 30:00 · 3 of 14 games
Runes
Press the Attack · Precision + Inspiration 26% of games · 56% wins All runes →
Start
Scorchclaw Pup 62% of games · 54% wins Other starts →
Spells
Flash + Smite 99% of games · 51% wins Other spells →
Skill order
EmberstrikeQ Inferno AegisW Molten BurstE
Max Emberstrike first 93% of games · 52% wins Skill orders →
When Shyvana wins

Best when games end at 30–35′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 53% wins over 19 games 53% Games that ended at 20–25′: 51% wins over 41 games 51% Games that ended at 25–30′: 46% wins over 57 games 46% Games that ended at 30–35′: 60% wins over 47 games 60% Games that ended at 35–40′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Plated Steelcaps Spear of Shojin Death's Dance Jak'Sho, The Protean Randuin's Omen
Ends before 25′52% wins34% of games · 60
Lasts 25′ or more52% wins63% of games · 110
Enemy junglers

Watch out for Talon

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Shyvana games

First Baron: 81% against 34%

Win rate when the team took it firstwhen it didn't Gap
First Baron 34% 81% +47
First tower 37% 70% +33
First dragon 37% 66% +29
First Voidgrubs 42% 66% +24
Rift Herald 45% 60% +15
First blood 47% 58% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Shyvana plays

More damage to towers, fewer control wards

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More damage to towers3920 against 2508 · +56%
Fewer control wards a game0.97 against 1.35 · −28%
Fewer solo kills a game0.9 against 1.2 · −27%
Fewer assists a game6.9 against 7.7 · −11%

About average: multikills, damage, share of team damage, time spent dead, gold, deaths, vision.