Wincon
Mid · 22 games · EUW

Tryndamere

Mid · 10% of games Top · 86%

On average ahead of the lane opponent at 15 minutes (+1097 gold).

Win rate
45.5%
±20.8 · role avg 50.0%
Tier
C
#49 of 72
Pick rate
0.3%
ban 2.4%
Games
22
ranked solo/duo

Tryndamere mid wins 45.5% of 22 ranked games in EUW, rank 49 of 72 mid champions (tier C). Most players finish Ravenous Hydra first, at about 11:42.

The build at a glance

What most Tryndamere players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Ravenous Hydra 11:21 · 100% · 20 games
Boots Berserker's Greaves 9:30 · 100% of games
Item 2 Yun Tal Wildarrows 17:44 · 72% · 13 games
Item 3 · late game Infinity Edge 25:06 · 8 of 15 games
Runes
Hail of Blades · Domination + Precision 18% of games · 0% wins All runes →
Start
Doran's Bow + Health Potion 77% of games · 41% wins Other starts →
Spells
Flash + Ignite 73% of games · 38% wins Other spells →
Skill order
BloodlustQ Spinning SlashE Mocking ShoutW
Max Bloodlust first 100% of games · 45% wins Skill orders →
When Tryndamere wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 8 games 50% Games that ended at 25–30′: 33% wins over 6 games 33% Games that ended at 30–35′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Ravenous Hydra Berserker's Greaves Yun Tal Wildarrows Infinity Edge
Ends before 25′50% wins36% of games · 8
Lasts 25′ or more36% wins50% of games · 11
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Tryndamere games

First Baron: 86% against 27%

Win rate when the team took it firstwhen it didn't Gap
First Baron 27% 86% +59
Rift Herald 20% 67% +47
First tower 14% 60% +46
First Voidgrubs 36% 63% +27
First blood 38% 56% +17
First dragon 42% 50% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Tryndamere plays

More damage to towers, more solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More damage to towers14078 against 7210 · +95%
More solo kills a game3.6 against 1.9 · +92%
Fewer control wards a game0.23 against 0.64 · −64%
Fewer assists a game3.7 against 6.2 · −40%
Fewer multikills a game0.50 against 0.79 · −37%

About average: share of team damage, damage, deaths.