Wincon
Mid · 27 games · KR

Tryndamere

Mid · 14% of games Top · 86%

On average ahead of the lane opponent at 15 minutes (+645 gold).

Win rate
59.3%
±18.5 · role avg 50.0%
Tier
B
#17 of 64
Pick rate
0.4%
ban 1.3%
Games
27
ranked solo/duo

Tryndamere mid wins 59.3% of 27 ranked games in KR, rank 17 of 64 mid champions (tier B). Most players finish Ravenous Hydra first, at about 11:30.

The build at a glance

What most Tryndamere players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Ravenous Hydra 11:37 · 76% · 16 games
Boots Berserker's Greaves 11:00 · 74% of games
Item 2 · late game Phantom Dancer 16:24 · 8 of 20 games
Item 3 · late game Mortal Reminder 23:42 · 7 of 15 games
Runes
Hail of Blades · Domination + Precision 22% of games · 67% wins All runes →
Start
Doran's Bow + Health Potion 44% of games · 58% wins Other starts →
Spells
Flash + Ignite 70% of games · 68% wins Other spells →
Skill order
BloodlustQ Spinning SlashE Mocking ShoutW
Max Bloodlust first 93% of games · 60% wins Skill orders →
When Tryndamere wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 63% wins over 8 games 63% Games that ended at 20–25′: 80% wins over 5 games 80% Games that ended at 25–30′: 43% wins over 7 games 43% 0′5′10′15′20′25′30′35′40′45′
Ravenous Hydra Berserker's Greaves Phantom Dancer Mortal Reminder
Ends before 25′69% wins48% of games · 13
Lasts 25′ or more43% wins26% of games · 7
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Tryndamere games

First tower: 73% against 42%

Win rate when the team took it firstwhen it didn't Gap
First tower 42% 73% +32
First dragon 45% 69% +23
First blood 50% 67% +17
Rift Herald 54% 64% +10
First Voidgrubs 67% 50% −17

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Tryndamere plays

More damage to towers, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More damage to towers11202 against 6333 · +77%
Fewer control wards a game0.70 against 1.73 · −60%
More solo kills a game2.4 against 1.6 · +48%
Fewer multikills a game0.44 against 0.67 · −34%
Fewer assists a game4.1 against 6.1 · −33%

About average: time spent dead, share of team damage, damage.