Wincon
Mid · 95 games

Tryndamere

Mid · 15% of games Top · 82%

Strongest when games end at 25–30 minutes (53%). On average ahead of the lane opponent at 15 minutes (+661 gold).

Win rate
55.8%
±10.0 · role avg 50.0%
Tier
A
#15 of 81
Pick rate
0.5%
ban 2.6%
Games
95
ranked solo/duo

Tryndamere mid wins 55.8% of 95 ranked games, rank 15 of 81 mid champions (tier A). Most players finish Ravenous Hydra first, at about 11:42.

The build at a glance

What most Tryndamere players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Berserker's Greaves 9:42 · 88% of games
Item 1 Ravenous Hydra 11:46 · 86% · 73 games
Item 2 Phantom Dancer 17:07 · 56% · 33 games
Item 3 Infinity Edge 24:12 · 43% · 10 games
Item 4 · late game Endless Hunger 26:00 · 5 of 18 games
Runes
Hail of Blades · Domination + Precision 19% of games · 67% wins All runes →
Start
Doran's Bow + Health Potion 66% of games · 49% wins Other starts →
Spells
Flash + Ignite 63% of games · 52% wins Other spells →
Skill order
BloodlustQ Spinning SlashE Mocking ShoutW
Max Bloodlust first 98% of games · 56% wins Skill orders →
When Tryndamere wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 53% wins over 15 games 53% Games that ended at 20–25′: 62% wins over 26 games 62% Games that ended at 25–30′: 53% wins over 30 games 53% Games that ended at 30–35′: 50% wins over 18 games 50% 0′5′10′15′20′25′30′35′40′45′
Berserker's Greaves Ravenous Hydra Phantom Dancer Infinity Edge Endless Hunger
Ends before 25′59% wins43% of games · 41
Lasts 25′ or more52% wins51% of games · 48
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Tryndamere games

First tower: 72% against 26%

Win rate when the team took it firstwhen it didn't Gap
First tower 26% 72% +46
First Baron 42% 86% +44
Rift Herald 32% 72% +40
First dragon 41% 69% +28
First blood 42% 68% +26
First Voidgrubs 46% 66% +20

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Tryndamere plays

More damage to towers, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More damage to towers13058 against 6819 · +92%
Fewer control wards a game0.27 against 1.01 · −73%
More solo kills a game2.6 against 1.8 · +49%
Fewer assists a game4.0 against 6.2 · −35%
Fewer multikills a game0.62 against 0.74 · −16%

About average: deaths, time spent dead, vision, share of team damage.