Wincon
Mid · 20 games

JannaMid build & runes

Mid · 0% of games Support · 99%

On average behind the lane opponent at 15 minutes (−699 gold).

Win rate
45.0%
±21.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 2.4%
Games
20
ranked solo/duo

Janna mid wins 45.0% of 20 ranked games. Most players finish Blackfire Torch first, at about 14:18.

The build at a glance

What most Janna players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 8:00 · 80% of games
Item 1 · late game Blackfire Torch 14:18 · 4 of 18 games
Item 2 · late game Moonstone Renewer 19:24 · 4 of 14 games
Runes
Summon Aery · Sorcery + Domination 20% of games · 25% wins All runes →
Start
Doran's Ring + Health Potion 80% of games · 38% wins Other starts →
Spells
Flash + Ignite 55% of games · 45% wins Other spells →
Skill order
Howling GaleQ ZephyrW Eye Of The StormE
Max Howling Gale first 35% of games · 43% wins Skill orders →
Pros & one-tricks lately

2 one-tricks play Janna this patch

Every game, with builds →
  • LOBBY ADMINOne-trick · 96%NA · Master · 429 LP Summon Aery Blackfire Torch Win vs Yone · 11 Oct
  • soft lipsOne-trick · 68%NA · Master · 739 LP Summon Aery Imperial MandateMoonstone Renewer Win vs Sylas · 9 Oct
  • soft lipsOne-trick · 68%NA · Master · 739 LP Arcane Comet Imperial MandateMoonstone RenewerShurelya's Battlesong Win vs Akali · 8 Oct
When Janna wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 40% wins over 5 games 40% Games that ended at 20–25′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Blackfire Torch Moonstone Renewer
Ends before 25′36% wins55% of games · 11
Lanes

No clear counters yet

Points above or below Janna's own win rate (45.0%). Every opponent, minute by minute →
What wins Janna games

First blood: 70% against 20%

Win rate when the team took it firstwhen it didn't Gap
First blood 20% 70% +50
First tower 22% 64% +41
First Voidgrubs 31% 71% +41
First dragon 27% 67% +39

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Janna plays

Fewer multikills, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer multikills a game0.15 against 0.74 · −80%
Fewer control wards a game0.45 against 0.97 · −54%
Less damage to towers3225 against 6860 · −53%
More assists a game8.9 against 6.2 · +44%
Less damage a minute565 against 845 · −33%