Wincon
Support · 42 games

JhinSupport build & runes

Support · 0% of games Bot · 98%

On average ahead of the lane opponent at 15 minutes (+620 gold).

Win rate
40.5%
±14.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 2.1%
Games
42
ranked solo/duo

Jhin support wins 40.5% of 42 ranked games. Most players finish Umbral Glaive first, at about 10:12.

The build at a glance

What most Jhin players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Umbral Glaive 10:47 · 32% · 12 games
Item 2 · late game The Collector 19:18 · 9 of 32 games
Boots Boots of Swiftness 16:06 · 69% of games
Runes
Deathfire Touch · Sorcery + Precision 24% of games · 30% wins All runes →
Start
Health Potion 93% of games · 38% wins Other starts →
Spells
Flash + Heal 60% of games · 36% wins Other spells →
Skill order
Deadly FlourishW Dancing GrenadeQ Captive AudienceE
Max Deadly Flourish first 48% of games · 50% wins Skill orders →
When Jhin wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 42% wins over 12 games 42% Games that ended at 25–30′: 54% wins over 13 games 54% Games that ended at 30–35′: 27% wins over 11 games 27% 0′5′10′15′20′25′30′35′40′45′
Umbral Glaive The Collector Boots of Swiftness
Ends before 25′42% wins29% of games · 12
Lasts 25′ or more42% wins57% of games · 24
Lanes

No clear counters yet

Points above or below Jhin's own win rate (40.5%). Every opponent, minute by minute →
What wins Jhin games

First tower: 71% against 10%

Win rate when the team took it firstwhen it didn't Gap
First tower 10% 71% +62
First Baron 22% 73% +51
First dragon 20% 59% +39
Rift Herald 32% 50% +18
First blood 29% 46% +18
First Voidgrubs 41% 40% −1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Jhin plays

More multikills, more damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.50 against 0.09 · +456%
More damage to towers2484 against 1294 · +92%
More minions a minute2.0 against 1.1 · +82%
More solo kills a game0.4 against 0.2 · +65%
More damage a minute602 against 366 · +64%

About average: time spent dead, kill participation.