Wincon
Top · 21 games

JinxTop build & runes

Top · 0% of games Bot · 100%

On average behind the lane opponent at 15 minutes (−900 gold).

Win rate
28.6%
±19.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 7.7%
Games
21
ranked solo/duo

Jinx top wins 28.6% of 21 ranked games. Most players finish Hexoptics C44 first, at about 12:30.

The build at a glance

What most Jinx players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Hexoptics C44 12:27 · 82% · 14 games
Boots Berserker's Greaves 11:36 · 90% of games
Item 2 · late game Runaan's Hurricane 20:18 · 13 of 18 games
Item 3 · late game Infinity Edge 25:00 · 9 of 13 games
Runes
Lethal Tempo · Precision + Inspiration 48% of games · 30% wins All runes →
Start
Doran's Bow + Health Potion 76% of games · 31% wins Other starts →
Spells
Flash + Barrier 43% of games · 33% wins Other spells →
Skill order
Switcheroo!Q Zap!W Flame Chompers!E
Max Switcheroo! first 90% of games · 32% wins Skill orders →
Pros & one-tricks lately

2 one-tricks play Jinx this patch

Every game, with builds →
  • Hugo PeñaOne-trick · 83%EUW · Master · 1,352 LP Lethal Tempo Hexoptics C44 Loss vs Malphite · 15 Oct
  • Hugo PeñaOne-trick · 83%EUW · Master · 1,352 LP Lethal Tempo Hexoptics C44Phantom DancerInfinity Edge Win vs Ryze · 14 Oct
  • ZephOne-trick · 82%KR · Master · 759 LP Lethal Tempo Yun Tal WildarrowsRunaan's HurricaneInfinity Edge Win vs Poppy · 14 Oct
When Jinx wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 33% wins over 9 games 33% 0′5′10′15′20′25′30′35′40′45′
Hexoptics C44 Berserker's Greaves Runaan's Hurricane Infinity Edge
Lasts 25′ or more33% wins43% of games · 9
Lanes

No clear counters yet

Points above or below Jinx's own win rate (28.6%). Every opponent, minute by minute →
What wins Jinx games

First Baron: 57% against 14%

Win rate when the team took it firstwhen it didn't Gap
First Baron 14% 57% +43
First tower 19% 60% +41
First blood 17% 44% +28
Rift Herald 25% 40% +15
First Voidgrubs 29% 29% ±0
First dragon 33% 22% −11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Jinx plays

Fewer control wards, fewer solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.10 against 0.56 · −82%
Fewer solo kills a game0.8 against 2.3 · −65%
More deaths a game8.4 against 5.9 · +41%
More time spent dead9.2s against 6.6s a minute · +38%
Fewer multikills a game0.29 against 0.43 · −33%

About average: gold, kill participation, minions.