Wincon
Top · 20 games · KR

Bel'VethTop build & runes · KR

Top · 1% of games Jungle · 98%

On average behind the lane opponent at 15 minutes (−1364 gold).

Win rate
40.0%
±21.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 1.8%
Games
20
ranked solo/duo

Bel'Veth top wins 40.0% of 20 ranked games in KR. Most players finish Kraken Slayer first, at about 12:12.

The build at a glance

What most Bel'Veth players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Kraken Slayer 12:12 · 9 of 20 games
Item 2 · late game Guinsoo's Rageblade 20:30 · 5 of 15 games
Boots Plated Steelcaps 18:06 · 50% of games
Runes
Lethal Tempo · Precision + Inspiration 10% of games · 100% wins All runes →
Start
Doran's Ring + Health Potion 40% of games · 38% wins Other starts →
Spells
Flash + Teleport 60% of games · 42% wins Other spells →
Skill order
Void SurgeQ Royal MaelstromE Above and BelowW
Max Void Surge first 60% of games · 50% wins Skill orders →
When Bel'Veth wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 44% wins over 9 games 44% Games that ended at 25–30′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Kraken Slayer Guinsoo's Rageblade Plated Steelcaps
Ends before 25′44% wins45% of games · 9
Lasts 25′ or more50% wins30% of games · 6
Lanes

No clear counters yet

Points above or below Bel'Veth's own win rate (40.0%). Every opponent, minute by minute →
What wins Bel'Veth games

First Baron: 100% against 20%

Win rate when the team took it firstwhen it didn't Gap
First Baron 20% 100% +80
First tower 21% 83% +62
Rift Herald 17% 75% +58
First Voidgrubs 30% 50% +20
First dragon 29% 46% +18
First blood 36% 44% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Bel'Veth plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer multikills a game0.10 against 0.40 · −75%
Fewer solo kills a game1.1 against 2.2 · −53%
Fewer control wards a game0.45 against 0.91 · −51%
Less damage a minute503 against 774 · −35%
Less share of team damage15% against 23% · −33%

About average: time spent dead, minions.