Wincon
Mid · 46 games · KR

Corki

Mid · 9% of games Bot · 62%Top · 29%

On average behind the lane opponent at 15 minutes (−137 gold).

Win rate
30.4%
±13.3 · role avg 50.0%
Tier
D
#61 of 64
Pick rate
0.7%
ban 0.4%
Games
46
ranked solo/duo

Corki mid wins 30.4% of 46 ranked games in KR, rank 61 of 64 mid champions (tier D). Most players finish Trinity Force first, at about 12:48.

The build at a glance

What most Corki players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 12:48 · 56% · 24 games
Boots Mercury's Treads 13:06 · 26% of games
Item 2 Manamune 19:48 · 100% · 17 games
Item 3 · late game Infinity Edge 24:42 · 6 of 22 games
Item 4 · late game Rapid Firecannon 28:24 · 3 of 9 games
Runes
Conqueror · Precision + Resolve 15% of games · 29% wins All runes →
Start
Doran's Bow + Health Potion 54% of games · 32% wins Other starts →
Spells
Flash + Teleport 61% of games · 39% wins Other spells →
Skill order
Phosphorus BombQ Gatling GunE ValkyrieW
Max Phosphorus Bomb first 72% of games · 30% wins Skill orders →
When Corki wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 17% wins over 6 games 17% Games that ended at 20–25′: 50% wins over 14 games 50% Games that ended at 25–30′: 31% wins over 13 games 31% Games that ended at 30–35′: 18% wins over 11 games 18% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Mercury's Treads Manamune Infinity Edge Rapid Firecannon
Ends before 25′40% wins43% of games · 20
Lasts 25′ or more25% wins52% of games · 24
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Corki games

First Baron: 63% against 13%

Win rate when the team took it firstwhen it didn't Gap
First Baron 13% 63% +49
First tower 11% 58% +47
First Voidgrubs 26% 37% +11
Rift Herald 26% 35% +9
First dragon 27% 33% +6
First blood 35% 26% −9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Corki plays

More deaths, more damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More deaths a game6.5 against 5.0 · +30%
More damage to towers7776 against 6333 · +23%
More time spent dead6.8s against 5.6s a minute · +21%
Fewer control wards a game1.43 against 1.73 · −17%
More damage a minute936 against 803 · +17%

About average: kill participation, vision, gold, multikills.