Wincon
Mid · 28 games · NA

Corki

Mid · 12% of games Bot · 63%Top · 23%

On average behind the lane opponent at 15 minutes (−124 gold).

Win rate
35.7%
±17.7 · role avg 50.0%
Tier
D
#59 of 70
Pick rate
0.5%
ban 0.2%
Games
28
ranked solo/duo

Corki mid wins 35.7% of 28 ranked games in NA, rank 59 of 70 mid champions (tier D). Most players finish Trinity Force first, at about 10:48.

The build at a glance

What most Corki players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 11:29 · 70% · 16 games
Boots Mercury's Treads 14:48 · 36% of games
Item 2 · late game Manamune 18:24 · 7 of 24 games
Item 3 · late game Lord Dominik's Regards 24:30 · 5 of 18 games
Runes
Stormraider's Surge · Sorcery + Precision 14% of games · 50% wins All runes →
Start
Doran's Bow + Health Potion 64% of games · 39% wins Other starts →
Spells
Flash + Teleport 43% of games · 42% wins Other spells →
Skill order
Phosphorus BombQ Gatling GunE ValkyrieW
Max Phosphorus Bomb first 61% of games · 41% wins Skill orders →
When Corki wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 20% wins over 5 games 20% Games that ended at 25–30′: 42% wins over 12 games 42% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Mercury's Treads Manamune Lord Dominik's Regards
Ends before 25′20% wins18% of games · 5
Lasts 25′ or more42% wins43% of games · 12
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Corki games

First Baron: 73% against 12%

Win rate when the team took it firstwhen it didn't Gap
First Baron 12% 73% +61
First tower 13% 67% +54
First Voidgrubs 21% 50% +29
Rift Herald 25% 50% +25
First blood 27% 46% +19
First dragon 31% 40% +9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Corki plays

Fewer multikills, more damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer multikills a game0.43 against 0.77 · −44%
More damage to towers9615 against 6918 · +39%
More deaths a game7.7 against 5.6 · +37%
More time spent dead8.0s against 6.2s a minute · +29%
More damage a minute984 against 841 · +17%

About average: vision, solo kills, control wards.