Wincon
Support · 29 games · KR

EkkoSupport build & runes · KR

Support · 1% of games Mid · 45%Jungle · 47%Top · 6%

On average ahead of the lane opponent at 15 minutes (+276 gold).

Win rate
62.1%
±17.7 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.8%
Games
29
ranked solo/duo

Ekko support wins 62.1% of 29 ranked games in KR. Most players finish Dusk and Dawn first, at about 13:12.

The build at a glance

What most Ekko players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Dusk and Dawn 13:22 · 48% · 13 games
Boots Sorcerer's Shoes 17:18 · 34% of games
Item 2 · late game Shadowflame 21:18 · 6 of 17 games
Runes
Hail of Blades · Domination + Precision 14% of games · 50% wins All runes →
Start
Health Potion 86% of games · 64% wins Other starts →
Spells
Flash + Ignite 90% of games · 58% wins Other spells →
Skill order
TimewinderQ Phase DiveE Parallel ConvergenceW
Max Timewinder first 93% of games · 63% wins Skill orders →
Pros & one-tricks lately

2 one-tricks play Ekko this patch

Every game, with builds →
When Ekko wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 80% wins over 5 games 80% Games that ended at 20–25′: 50% wins over 8 games 50% Games that ended at 25–30′: 71% wins over 7 games 71% 0′5′10′15′20′25′30′35′40′45′
Dusk and Dawn Sorcerer's Shoes Shadowflame
Ends before 25′62% wins45% of games · 13
Lasts 25′ or more71% wins24% of games · 7
Lanes

No clear counters yet

Points above or below Ekko's own win rate (62.1%). Every opponent, minute by minute →
What wins Ekko games

First dragon: 81% against 38%

Win rate when the team took it firstwhen it didn't Gap
First dragon 38% 81% +43
First tower 46% 75% +29
Rift Herald 46% 75% +29
First blood 53% 71% +18
First Baron 56% 73% +17
First Voidgrubs 61% 64% +3

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Ekko plays

More solo kills, more multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.8 against 0.2 · +229%
More multikills a game0.28 against 0.09 · +211%
More damage to towers2301 against 1109 · +108%
More damage a minute566 against 363 · +56%
More share of team damage16% against 11% · +51%

About average: vision.