Wincon
Jungle · 105 games · KR

Fiddlesticks

Jungle · 64% of games Support · 18%Mid · 14%

On average behind the lane opponent at 15 minutes (−517 gold), and still wins 56%.

Win rate
56.2%
±9.5 · role avg 50.0%
Tier
A
#8 of 53
Pick rate
1.6%
ban 0.9%
Games
105
ranked solo/duo

Fiddlesticks jungle wins 56.2% of 105 ranked games in KR, rank 8 of 53 jungle champions (tier A). Most players finish Hextech Rocketbelt first, at about 12:24.

The build at a glance

What most Fiddlesticks players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Sorcerer's Shoes 5:06 · 94% of games
Item 1 Hextech Rocketbelt 12:19 · 53% · 52 games
Item 2 Malignance 17:55 · 85% · 33 games
Item 3 Zhonya's Hourglass 25:06 · 100% · 20 games
Item 4 · late game Banshee's Veil 28:54 · 3 of 9 games
Runes
Electrocute · Domination + Sorcery 40% of games · 67% wins All runes →
Start
Gustwalker Hatchling 58% of games · 62% wins Other starts →
Spells
Flash + Smite 100% of games · 56% wins Other spells →
Skill order
Bountiful HarvestW TerrifyQ ReapE
Max Bountiful Harvest first 99% of games · 57% wins Skill orders →
When Fiddlesticks wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 55% wins over 20 games 55% Games that ended at 20–25′: 54% wins over 24 games 54% Games that ended at 25–30′: 54% wins over 28 games 54% Games that ended at 30–35′: 50% wins over 22 games 50% Games that ended at 35–40′: 88% wins over 8 games 88% 0′5′10′15′20′25′30′35′40′45′
Sorcerer's Shoes Hextech Rocketbelt Malignance Zhonya's Hourglass Banshee's Veil
Ends before 25′55% wins42% of games · 44
Lasts 25′ or more57% wins55% of games · 58
Enemy junglers

Watch out for Lee Sin

Hard Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Fiddlesticks games

First Baron: 91% against 39%

Win rate when the team took it firstwhen it didn't Gap
First Baron 39% 91% +53
First tower 40% 71% +31
First dragon 41% 68% +26
Rift Herald 47% 71% +24
First Voidgrubs 51% 60% +9
First blood 54% 59% +5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Fiddlesticks plays

More vision, less damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More vision a minute2.45 against 1.19 · +106%
Less damage to towers823 against 2075 · −60%
More control wards a game4.53 against 3.24 · +40%
Fewer multikills a game0.54 against 0.78 · −31%
Fewer solo kills a game0.7 against 1.0 · −28%

About average: minions, kill participation.