Wincon
Mid · 23 games · KR

Fiora

Mid · 3% of games Top · 95%

On average ahead of the lane opponent at 15 minutes (+460 gold).

Win rate
73.9%
±17.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.2%
ban 9.8%
Games
23
ranked solo/duo

Fiora mid wins 73.9% of 23 ranked games in KR. Most players finish Ravenous Hydra first, at about 11:30.

The build at a glance

What most Fiora players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Ravenous Hydra 11:47 · 100% · 22 games
Boots Gluttonous Greaves 11:54 · 35% of games
Item 2 Trinity Force 19:28 · 100% · 16 games
Item 3 · late game Death's Dance 24:00 · 6 of 14 games
Item 4 · late game Endless Hunger 28:12 · 3 of 6 games
Runes
Press the Attack · Precision + Inspiration 13% of games · 100% wins All runes →
Start
Doran's Blade + Health Potion 87% of games · 75% wins Other starts →
Spells
Flash + Ignite 87% of games · 70% wins Other spells →
Skill order
LungeQ BladeworkE RiposteW
Max Lunge first 91% of games · 76% wins Skill orders →
When Fiora wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 100% wins over 5 games 100% Games that ended at 25–30′: 78% wins over 9 games 78% 0′5′10′15′20′25′30′35′40′45′
Ravenous Hydra Gluttonous Greaves Trinity Force Death's Dance Endless Hunger
Ends before 25′100% wins22% of games · 5
Lasts 25′ or more78% wins39% of games · 9
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Fiora games

First Baron: 100% against 54%

Win rate when the team took it firstwhen it didn't Gap
First Baron 54% 100% +46
Rift Herald 64% 89% +25
First tower 63% 80% +18
First Voidgrubs 70% 77% +7
First dragon 73% 75% +2
First blood 81% 57% −24

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Fiora plays

More damage to towers, more solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More damage to towers15314 against 6356 · +141%
More solo kills a game2.9 against 1.6 · +79%
Fewer control wards a game0.70 against 1.72 · −59%
More deaths a game6.2 against 5.1 · +21%
More time spent dead6.8s against 5.7s a minute · +19%

About average: share of team damage.