Wincon
Mid · 22 games · KR

IvernMid build & runes · KR

On average behind the lane opponent at 15 minutes (−550 gold), and still wins 64%.

Win rate
63.6%
±20.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.3%
Games
22
ranked solo/duo

Ivern mid wins 63.6% of 22 ranked games in KR. Most players finish Malignance first, at about 10:06.

The build at a glance

What most Ivern players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Malignance 10:24 · 100% · 20 games
Boots Ionian Boots of Lucidity 13:12 · 59% of games
Item 2 · late game Bloodletter's Curse 19:30 · 5 of 16 games
Item 3 · late game Imperial Mandate 23:18 · 3 of 8 games
Runes
Press the Attack · Precision + Resolve 32% of games · 43% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 64% wins Other starts →
Spells
Flash + Teleport 95% of games · 62% wins Other spells →
Skill order
TriggerseedE RootcallerQ BrushmakerW
Max Triggerseed first 100% of games · 64% wins Skill orders →
When Ivern wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 33% wins over 6 games 33% Games that ended at 20–25′: 86% wins over 7 games 86% Games that ended at 30–35′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Malignance Ionian Boots of Lucidity Bloodletter's Curse Imperial Mandate
Ends before 25′62% wins59% of games · 13
Lasts 25′ or more40% wins23% of games · 5
Lanes

No clear counters yet

Points above or below Ivern's own win rate (63.6%). Every opponent, minute by minute →
What wins Ivern games

First Baron: 92% against 30%

Win rate when the team took it firstwhen it didn't Gap
First Baron 30% 92% +62
Rift Herald 46% 89% +43
First blood 44% 77% +32
First tower 50% 80% +30
First dragon 50% 71% +21
First Voidgrubs 67% 60% −7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Ivern plays

More assists, fewer multikills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More assists a game10.9 against 6.1 · +78%
Fewer multikills a game0.36 against 0.66 · −45%
Fewer solo kills a game1.1 against 1.7 · −39%
Less share of team damage16% against 24% · −32%
Fewer deaths a game3.6 against 5.2 · −30%

About average: vision.