Wincon
Support · 42 games · KR

Jax

Support · 4% of games Top · 91%Jungle · 4%

On average ahead of the lane opponent at 15 minutes (+461 gold).

Win rate
52.4%
±15.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.4%
ban 18.5%
Games
42
ranked solo/duo

Jax support wins 52.4% of 42 ranked games in KR. Most players finish Zeke's Convergence first, at about 12:36.

The build at a glance

What most Jax players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Zeke's Convergence 12:17 · 35% · 13 games
Boots Mercury's Treads 15:18 · 36% of games
Item 2 · late game Zhonya's Hourglass 23:36 · 7 of 25 games
Runes
Stormraider's Surge · Sorcery + Domination 17% of games · 57% wins All runes →
Start
Health Potion 93% of games · 56% wins Other starts →
Spells
Flash + Ignite 79% of games · 55% wins Other spells →
Skill order
EmpowerW Counter StrikeE Leap StrikeQ
Max Empower first 45% of games · 58% wins Skill orders →
When Jax wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 8 games 50% Games that ended at 20–25′: 40% wins over 15 games 40% Games that ended at 25–30′: 75% wins over 8 games 75% Games that ended at 30–35′: 38% wins over 8 games 38% 0′5′10′15′20′25′30′35′40′45′
Zeke's Convergence Mercury's Treads Zhonya's Hourglass
Ends before 25′43% wins55% of games · 23
Lasts 25′ or more56% wins38% of games · 16
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Jax games

First Baron: 80% against 37%

Win rate when the team took it firstwhen it didn't Gap
First Baron 37% 80% +43
First tower 41% 65% +24
First dragon 39% 63% +24
First Voidgrubs 43% 62% +19
Rift Herald 48% 60% +12
First blood 58% 48% −10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Jax plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.21 against 0.08 · +163%
More solo kills a game0.6 against 0.2 · +159%
More damage to towers2183 against 1053 · +107%
More damage a minute476 against 353 · +35%
More share of team damage14% against 10% · +31%

About average: vision.