Wincon
Support · 32 games · KR

KennenSupport build & runes · KR

Support · 4% of games Top · 94%Mid · 3%

On average ahead of the lane opponent at 15 minutes (+62 gold).

Win rate
37.5%
±16.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 3.0%
Games
32
ranked solo/duo

Kennen support wins 37.5% of 32 ranked games in KR. Most players finish Hextech Rocketbelt first, at about 13:30.

The build at a glance

What most Kennen players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Hextech Rocketbelt 13:18 · 90% · 26 games
Boots Sorcerer's Shoes 14:24 · 38% of games
Item 2 · late game Zhonya's Hourglass 24:30 · 8 of 13 games
Runes
Electrocute · Domination + Sorcery 22% of games · 57% wins All runes →
Start
Health Potion 100% of games · 38% wins Other starts →
Spells
Flash + Ignite 66% of games · 38% wins Other spells →
Skill order
Thundering ShurikenQ Electrical SurgeW Lightning RushE
Max Thundering Shuriken first 94% of games · 40% wins Skill orders →
When Kennen wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 36% wins over 11 games 36% Games that ended at 20–25′: 40% wins over 5 games 40% Games that ended at 25–30′: 56% wins over 9 games 56% Games that ended at 30–35′: 17% wins over 6 games 17% 0′5′10′15′20′25′30′35′40′45′
Hextech Rocketbelt Sorcerer's Shoes Zhonya's Hourglass
Ends before 25′38% wins50% of games · 16
Lasts 25′ or more40% wins47% of games · 15
Lanes

No clear counters yet

Points above or below Kennen's own win rate (37.5%). Every opponent, minute by minute →
What wins Kennen games

First Baron: 86% against 24%

Win rate when the team took it firstwhen it didn't Gap
First Baron 24% 86% +62
First tower 19% 56% +38
First dragon 19% 56% +38
First blood 24% 53% +30
Rift Herald 35% 44% +10
First Voidgrubs 41% 33% −8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Kennen plays

More solo kills, more share of team damage

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.4 against 0.2 · +91%
More share of team damage19% against 11% · +75%
More damage a minute602 against 360 · +67%
Fewer multikills a game0.06 against 0.09 · −33%
Fewer control wards a game4.97 against 6.94 · −28%

About average: damage to towers, vision, gold.